Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16742573365190652597 7 ClassClown the Trooper (level 1, -1/18 HPs) Began as a Demonspawn Fighter on Mar 29, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (215 turns). ClassClown the Trooper (Demonspawn Fighter) Turns: 215, Time: 00:00:22 Health: -1/18 AC: 6 Str: 16 XL: 1 Next: 83% Magic: 1/1 EV: 8 Int: 8 God: Gold: 14 SH: 4 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Skills: + Level 3.5 Fighting - Level 1.7 Polearms - Level 2.6 Armour - Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Magical Staves f - a staff of conjuration {!a} Scrolls e - a scroll of revelation {unknown} Potions d - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##### ################ .##....#........#....... ........................ ........................ ........#+######........ ............####........ .....#.........#...####. ......g@................ .. ........................ ................................. ........######................... ........#...............#....#### ............................##... ................................. ...............##................ .#..........)...#................ You could see a gnoll. Message History The gnoll completely misses you. Unknown command. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. You barely miss the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. Unknown command. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. x2 You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... Action || total ---------------------------++------- Melee: Trident || 28 Armour: Scale mail || 21 Dodge: Dodged || 14 Block: Buckler || 3 Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, serial_shops, nicolae_shop_hallway_plus Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ClassClown the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 215 | D:1 | Slain by a gnoll Vanquished Creatures A dart slug (D:1) A goblin (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 222 | 222 | 0 | 0 | 163 | 1 | 222.0 | Dungeon | 222 | 222 | 0 | 0 | 163 | 1 | 222.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 222 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------