Dungeon Crawl Stone Soup version 0.27-a0-1308-gc08437e49b (webtiles) character file. Game seed: 15062374915334188855 76 ClockworkOrrery the Skirmisher (level 4, 0/33 HPs) Began as an Octopode Fighter on June 18, 2021. Slain by an orc (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:25 (1759 turns). ClockworkOrrery the Skirmisher (Octopode Fighter) Turns: 1759, Time: 00:02:26 Health: 0/33 AC: 1 Str: 15 XL: 4 Next: 32% Magic: 4/4 EV: 15 Int: 10 God: Gold: 145 SH: 9 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . h - amulet of the acrobat rElec . Harm . d - +4 ring of evasion rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 kite shield (worn) Jewellery d - a +4 ring of evasion (left tentacle) h - an amulet of the acrobat (around mantle) Scrolls e - 4 scrolls of identify {unknown} f - a scroll of blinking {unknown} i - a scroll of noise {unknown} k - a scroll of torment {unknown} m - a scroll of teleportation {unknown} n - a scroll of enchant armour {unknown} Potions c - a potion of might g - a potion of attraction {unknown} j - a potion of heal wounds {unknown} l - 2 potions of curing {unknown} Skills: * Level 4.1 Fighting - Level 2.0 Short Blades + Level 3.5 Dodging + Level 3.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 86% 1 Passwall Tmut/Erth 0% N/A 94% 2 Stone Arrow Conj/Erth 0% 3d7 99% 3 Petrify Tmut/Erth 0% N/A 100% 4 Lee's Rapid Deconstruct Erth 0% 3d5* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc is heavily wounded. You constrict the orc. The orc closely misses you. You block the orc's attack. The quokka closely misses you. The orc hits you with a +0 flail. You block the orc's attack. The quokka closely misses you. The orc hits you with a +0 whip. You puncture the orc! You kill the orc! The quokka bites you. The orc barely misses you. You block the orc's attack. You closely miss the orc. You grab the orc. You constrict the orc, but do no damage. The quokka misses you. The orc barely misses you. The orc hits you with a +0 flail! The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the orc. You grab the orc. You squeeze the orc. The orc is lightly wounded. You constrict the orc. You constrict the orc, but do no damage. The orc escapes! You block the orc's attack. The quokka closely misses you. You block the orc's attack. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You block the orc's attack. The orc hits you with a +0 hand axe. You die... ....... ....... #####....... ........... .......... #<.!.....# #roo.....# #.@.o....# #.o......# #........# #........## #.........# #.........# #########.## #.......# #.......# You could see an orc priest, 3 orcs and a quokka. Vanquished Creatures An adder (D:3) 2 worms (D:2) 2 orcs 2 endoplasms 6 giant cockroaches 3 goblins 2 hobgoblins 6 jackals 9 quokkas 4 ball pythons 4 bats 2 frilled lizards 4 kobolds 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ClockworkOrrery the Octopode Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 190 | D:1 | Reached XP level 2. HP: 17/21 MP: 2/2 565 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1156 | D:2 | Found Soecu's Weapon Emporium. 1436 | D:2 | You fall into a shaft and drop 2 floors! 1482 | D:2 | Reached skill level 4 in Fighting 1482 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1759 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, st_stairs_6, serial_park_tiny_1 D:2: layout_basic, serial_shops, shop, corexii_hall_statues_i, minmay_misc_feat_rugged, kennysheep_generic_room_10 D:3: layout_basic, st_stairs_2, minmay_misc_feat_columns, minmay_misc_feat_enclosed D:4: layout_loops_ring, uniq_natasha, uniq_grinder, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.1 Short Blades | | 2.0 Dodging | | 3.5 Shields | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 85 | 17 || 102 Constrict | 20 | 7 || 27 Tentacles | 15 | 4 || 19 Stab: Sleeping | 4 | 1 || 5 Armor: Skin | 5 | || 5 Dodge: Dodged | 51 | 17 || 68 Block: Kite shield | 32 | 12 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1792 | 1768 | 24 | 0 | 1466 | 4 | 448.0 | Dungeon | 1792 | 1768 | 24 | 0 | 1466 | 4 | 448.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 873 daAuts D:2: 747 daAuts D:3: 148 daAuts D:4: 23 daAuts