Dungeon Crawl Stone Soup version 0.28-a0-8-g6e044cfa68 (webtiles) character file. Game seed: 1971641623846716963 51 ClockworkOrrery the Skirmisher (level 3, 0/26 HPs) Began as an Octopode Fighter on July 24, 2021. Was an Initiate of Ashenzari. Splashed by a jelly's acid (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (1045 turns). ClockworkOrrery the Skirmisher (Octopode Fighter) Turns: 1045, Time: 00:01:32 Health: 0/26 AC: 1 Str: 16 XL: 3 Next: 83% Magic: 3/3 EV: 11 Int: 10 God: Ashenzari [......] Gold: 23 SH: 8 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Curse Item You were on level 1 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 kite shield (worn) Scrolls d - a scroll of magic mapping e - a scroll of identify Potions c - a potion of might f - 2 potions of curing Skills: * Level 3.5 Fighting + Level 2.3 Short Blades + Level 3.2 Dodging + Level 1.3 Stealth + Level 3.3 Shields + Level 1.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 99% 3 Bolt of Magma Conj/Fire/Erth 0% 4d4 100% 5 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the jackal! The jackal bites you. You closely miss the jackal. You grab the jackal. You tentacle-slap the jackal, but do no damage. You constrict the jackal, but do no damage. You block the jackal's attack. The jackal bites you. You hit the jackal. You tentacle-slap the jackal. You kill the jackal! You block the rat's attack. You hit the rat. You kill the rat! You block the jackal's attack. You hit the jackal. You grab the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. You hit the jackal. You squeeze the jackal. You kill the jackal! You hit the jelly. Your tentacles burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. Your tentacles burn! You die... #######........'.##..###........ ##........)..)..####............. ....#####.......# ##.###........ ....+..##.......# #..###'###### ....##.##.......# ##.###'###### ....##.##.......# #.##........ ....##.#'.......## #..#....)... †...##.##........# ##.#........ ....##.##.######@# #..#'###### ....##....######J#######.#.# ....##...........w.......#.# ....##..###'#######'###..#.# #######.#..⌠...>...h..#..#.# #.#......<......#..#.# #.'⌠....###....⌠'..#.###### #.#.......w.....#.......... #.#######'#######.#........ You could see a worm and a jelly. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 6 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 36 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) A plant (D:1) 2 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ClockworkOrrery the Octopode Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:1 | Found a runed translucent door. 3 | D:1 | Noticed a jelly 3 | D:1 | Noticed a jelly 21 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 105 | D:1 | Reached skill level 1 in Stealth 172 | D:1 | Found a faded altar of an unknown god. 232 | D:1 | Became a worshipper of Ashenzari the Shackled 363 | D:1 | Reached XP level 3. HP: 24/26 MP: 3/3 1038 | D:1 | Reached skill level 1 in Unarmed Combat 1045 | D:1 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, shapermc_ecumenical_altar_acropolis Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.3 Unarmed Combat | 1 | 1.0 Fighting | | 3.5 Short Blades | | 2.3 Dodging | | 3.2 Shields | | 3.3 Action || total -------------------------++------- Melee: Rapier || 66 Constrict || 15 Tentacles || 13 Punch || 2 Stab: Sleeping || 7 Armor: Skin || 2 Dodge: Dodged || 21 Block: Kite shield || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1066 | 1066 | 0 | 0 | 849 | 1 | 1066.0 | Dungeon | 1066 | 1066 | 0 | 0 | 849 | 1 | 1066.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts