Clumpoid Level 1 of the Dungeon (9, -35, D:1) a +0 dagger (20, -1, D:1) a +0 dagger (33, -36, D:1) 23 stones (46, -14, D:1) 2 poisoned darts (60, 3, D:1) a +0 hand axe Level 2 of the Dungeon (1, -11, D:2) 32 arrows (2, -3, D:2) a +0 whip (5, -12, D:2) 2 javelins (9, 13, D:2) a +0 dagger (13, 2, D:2) a +0 whip (21, 15, D:2) a +0 club (23, 6, D:2) 4 stones a +0 club (30, 6, D:2) a +0 club (34, 10, D:2) 25 arrows (36, -20, D:2) a +0 spear (41, -5, D:2) a +0 club a +0 hunting sling 14 stones (46, 0, D:2) a +0 dagger (49, 3, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ysizeb's General Store a scroll of blinking (105 gold) a +2 vorpal spear (231 gold) 21 bolts (58 gold) 18 arrows (50 gold) the +1 robe of the Shrike {rElec rPois Slay-3 Stlth+} (197 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. 16 stones (22 gold) 24 stones (33 gold) a scroll of noise (14 gold) a +0 hand axe (42 gold) 4 poisoned darts (22 gold) (0, 0, D:3) a +0 whip (7, -19, D:3) 23 bolts (9, -3, D:3) a +0 club (10, -4, D:3) a +0 club a +0 club (10, -3, D:3) a +0 club (10, -2, D:3) a +0 flail (15, 33, D:3) a +0 scale mail a +0 club (29, -4, D:3) a +0 club (32, 24, D:3) 27 bolts (34, 21, D:3) a +0 robe (40, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 19 stones (6, 10, D:4) a +0 dagger (10, 30, D:4) 23 stones (18, -7, D:4) a +0 hand axe a +0 leather armour (20, -7, D:4) a +0 morningstar a +0 leather armour (21, -7, D:4) a +0 dagger a +0 scale mail a +0 hand axe a +0 robe a +0 dagger a +0 robe (27, -3, D:4) a +0 robe (28, 5, D:4) a +0 spear a +0 robe (29, 4, D:4) a +0 trident (30, 3, D:4) a +0 short sword a +0 leather armour (31, -10, D:4) a +0 rapier a +0 leather armour (31, 9, D:4) 18 stones (32, 28, D:4) a +0 falchion a boomerang (38, 12, D:4) a +0 dagger (42, 2, D:4) a +0 trident (47, 12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (7, -2, D:5) a +0 dagger (8, -8, D:5) a +0 short sword (9, -10, D:5) a +0 short sword (9, 14, D:5) 22 stones (11, -10, D:5) 15 sling bullets (15, 7, D:5) 14 bolts (22, -4, D:5) a +0 giant club (22, -3, D:5) a +0 short sword a +0 whip 4 poisoned darts a +0 club a +0 club a +0 short sword a curare-tipped dart a +0 short sword (22, -1, D:5) a +0 whip (24, -5, D:5) a +0 spear (25, -2, D:5) 22 stones a +0 ring mail a +0 spear a +1 buckler (25, 0, D:5) a +0 whip (27, -2, D:5) a +0 giant club (27, 22, D:5) 23 stones (32, -6, D:5) 14 sling bullets (33, 25, D:5) a +0 scythe a +2 robe (37, 2, D:5) 3 javelins (40, 25, D:5) a +0 robe (50, 27, D:5) a +0 robe (54, 15, D:5) 28 sling bullets Level 6 of the Dungeon (0, 0, D:6) 2 atropa-tipped darts (0, 4, D:6) 16 stones (1, 7, D:6) a +0 whip (1, 8, D:6) a +0 dagger (1, 12, D:6) a +0 dagger a +0 robe (6, 3, D:6) a +0 club a curare-tipped dart (7, 3, D:6) a +0 whip 4 stones (7, 4, D:6) a +0 short sword (9, 16, D:6) a +0 leather armour (still there?) a +0 whip (still there?) (10, 16, D:6) a +0 dagger (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) (13, -4, D:6) a +0 long sword (24, 35, D:6) 2 javelins (32, 3, D:6) 27 arrows (32, 27, D:6) a +0 scale mail (36, 17, D:6) a +0 robe a +0 falchion (37, 28, D:6) a +0 giant spiked club a +0 robe a +0 mace a +0 robe a +0 short sword (38, 27, D:6) a +0 robe a +0 trident Level 7 of the Dungeon (0, 0, D:7) 22 stones (6, -7, D:7) a +0 ring mail (10, 29, D:7) a +0 scimitar (10, 32, D:7) a +0 rapier (17, 19, D:7) 5 atropa-tipped darts (27, 16, D:7) 18 stones (29, 28, D:7) 6 javelins (35, 20, D:7) a +1 quarterstaff of draining a +0 hunting sling 26 sling bullets a +0 ring mail (38, 18, D:7) the +6 trident of the New World {freeze, Fragile rElec Int+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (40, -8, D:7) a scroll of vulnerability (42, 21, D:7) a +0 robe (43, -13, D:7) 17 stones (50, 30, D:7) a +0 leather armour (54, 3, D:7) 11 sling bullets (56, 23, D:7) 15 arrows a +0 shortbow Level 8 of the Dungeon [Shop] Meteneocvu's General Store a potion of cancellation (96 gold) a potion of lignification (36 gold) a +0 hunting sling (18 gold) the +9 morningstar of Spite {elec, *Noise rPois Str+4} (853 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). rPois: It protects you from poison. *Noise: It may make noises in combat. the +3 flail of Grandeur {pain, Drain Fly rCorr Int+4} (494 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. 21 stones (25 gold) (0, 0, D:8) a +0 leather armour (2, 9, D:8) a +0 hand axe (3, 2, D:8) 4 poisoned darts (3, 5, D:8) a +2 falchion of electrocution a +0 long sword of freezing (3, 8, D:8) a +0 leather armour a +0 short sword (3, 9, D:8) a +0 chain mail a +0 halberd (10, 1, D:8) 9 arrows (10, 5, D:8) a +0 buckler (10, 9, D:8) 20 stones (16, 13, D:8) a +0 ring mail (17, 12, D:8) a +0 robe a +0 long sword a +0 robe a +0 spear (19, 11, D:8) a +2 robe of positive energy a +3 flail (19, 12, D:8) a +0 spectral quarterstaff (20, -15, D:8) a +0 dagger a +0 ring mail (24, 13, D:8) a +1 vorpal broad axe (26, 15, D:8) 2 atropa-tipped darts (27, 4, D:8) 19 arrows (29, 14, D:8) 3 javelins (33, -6, D:8) a +0 robe a +0 dagger (34, -7, D:8) a +0 ring mail a +0 whip (34, -6, D:8) a +0 falchion a +0 robe a +0 dagger (41, 2, D:8) a scroll of vulnerability (44, 6, D:8) 18 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword