Clumpoid Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 15, D:1) a +0 dagger (2, -9, D:1) a +0 leather armour (8, -2, D:1) a +0 dagger (9, -3, D:1) a +0 dagger a +0 club a +0 short sword (11, -9, D:1) a +0 whip (12, 18, D:1) 11 arrows (26, -11, D:1) a +0 dagger of draining (28, -7, D:1) 23 stones (34, 10, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 34, D:2) a -2 short sword (8, 11, D:2) a +0 club (8, 26, D:2) a +0 scale mail (9, 5, D:2) 6 bolts (22, 13, D:2) a +0 dagger (29, 14, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) 18 arrows (9, -4, D:3) a +0 dagger (10, -16, D:3) a +0 scythe a +0 robe (15, -7, D:3) a +0 club a +0 scale mail (17, 15, D:3) 3 silver javelins (22, 2, D:3) a +0 whip (23, 11, D:3) a +0 short sword (25, 5, D:3) a +0 short sword 4 poisoned darts a +0 ring mail (34, 18, D:3) 18 sling bullets (36, -7, D:3) 34 arrows (36, 14, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Jezurph's Weapon Shoppe a +0 rapier (48 gold) a +0 long sword (42 gold) the +10 falchion "Rouh" {spect, rPois} (824 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison. a +0 whip of electrocution (98 gold) a +0 spear (36 gold) the +7 trident "Canink" {speed, Int+4 SInv} (781 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. a +2 short sword of flaming (208 gold) a +0 trident (42 gold) a +0 dagger (24 gold) (6, -24, D:4) a +0 club a +0 leather armour (6, -23, D:4) a +0 dagger 29 stones a +0 falchion 3 boomerangs (6, -22, D:4) a +0 dagger (21, 12, D:4) a +0 dagger (28, -31, D:4) 19 stones (28, -29, D:4) 3 silver boomerangs (31, 1, D:4) a +0 spear (42, -30, D:4) a +0 hunting sling (43, -25, D:4) a +0 hunting sling (45, -4, D:4) 18 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 3, D:5) a +0 dagger a +0 leather armour a +1 whip of pain a potion of attraction an orc corpse (1, 4, D:5) a +0 club an orc corpse (2, 4, D:5) a +0 war axe an orc corpse (7, 11, D:5) 17 bolts (11, -18, D:5) 11 stones (12, 14, D:5) an adder corpse (skeletalised by now) (18, -9, D:5) 20 stones (35, -5, D:5) a +0 dagger (41, -3, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) 6 poisoned darts (8, 11, D:6) a +4 ring of protection Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (2, -12, D:7) a +0 short sword (9, 10, D:7) 9 stones (10, -6, D:7) a scroll of noise (10, 11, D:7) a +0 helmet (14, 10, D:7) a +0 robe (16, -16, D:7) a +0 club a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (still there?) a +0 leather armour (still there?)