Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 12380600337576961639 124 Clumpoid the Skirmisher (level 5, 0/46 HPs) Began as a Ghoul Fighter on Feb 19, 2022. Slain by an orc wizard (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (2163 turns). Clumpoid the Skirmisher (Ghoul Fighter) Turns: 2163, Time: 00:01:48 Health: 0/46 AC: 8 Str: 20 XL: 5 Next: 8% Magic: 4/4 EV: 9 Int: 5 God: Gold: 139 SH: 0 Dex: 8 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 trident rCold + . . Faith . c - +0 buckler rNeg + + + Spirit . b - +0 scale mail rPois ∞ Reflect . m - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: confused, mighty, brilliant, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) m - a +0 helmet (worn) Jewellery i - the ring of Psychosis {Wiz Will+ Stlth+} (You found it on level 3 of the Dungeon) [ring of wizardry] It improves your spell success rate. Will: It increases your willpower. Stlth: It makes you more stealthy. Scrolls e - a scroll of enchant armour {unknown} g - 2 scrolls of teleportation l - a scroll of torment Potions f - 2 potions of cancellation j - 2 potions of berserk rage k - 2 potions of haste Skills: + Level 4.0 Fighting * Level 3.2 Polearms + Level 3.3 Armour - Level 3.1 Shields + Level 1.0 Earth Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 89% 1 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History The orc wizard casts a spell at you. You are more confused. Something hits you but does no damage. The orc hits you with a +0 hand axe. The orc wizard casts a spell at you. You resist with some effort. Something hits you. In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc wizard hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You are too confused! It was a potion of brilliance. You feel clever all of a sudden. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. You are more confused. Something hits you but does no damage. The orc barely misses you. The orc wizard hits you but does no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You bump into the rock wall. The orc wizard hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. You're too confused to move! The orc wizard hits you but does no damage. Something hits you but does no damage. You feel very mighty all of a sudden. The orc wizard hits you with a +0 dagger. You die... #.# #.##.###.#.#.##.### #.# #.##............... ### #.###.######........... ##.###.#.................### #.............###.#.###.#### ##.#####....#.# #.#......... #.# #)..##.# #.#.##...### #.#####..###.###)....#.#.## #.......o.@o...)).......... #######..###.###)....#.#.## #..###.###.#.##...### #..##...##.#.###.## # #.)#.....#.#.# #.# # #.<..........# #.# # #.##.....##.## #.#### #.###...###.# #.#... #..###(.# #.# #.#.## You could see an orc wizard and an orc. Vanquished Creatures An orc priest (D:3) A gnoll (D:1) 3 adders 6 orcs 3 bats 2 endoplasms 6 goblins 6 hobgoblins 4 jackals (D:1) A quokka (D:2) 6 ball pythons 2 frilled lizards (D:1) 4 kobolds 6 rats A spectral goblin (D:2) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clumpoid the Ghoul Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 124 | D:1 | Reached XP level 2. HP: 17/26 MP: 1/1 380 | D:1 | Reached XP level 3. HP: 31/31 MP: 2/2 982 | D:2 | Reached XP level 4. HP: 36/40 MP: 3/3 1069 | D:2 | Found a faded altar of an unknown god. 1561 | D:3 | Identified the ring of Psychosis {Wiz Will+ Stlth+} 1871 | D:3 | Reached skill level 4 in Fighting 1871 | D:3 | Reached skill level 1 in Earth Magic 1871 | D:3 | Reached XP level 5. HP: 46/46 MP: 4/4 2163 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, columned_hall_lemuel, hangedman_decor_points, dk_noncrumbling_3, hangedman_decor_riveting, corexii_hall_statues_l D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, minmay_goblin_outpost D:3: layout_loops_ring D:4: layout_loops_cross, grunt_dithmenos_smoke, uniq_ijyb, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 2 3 | 3.2 Armour | 3 | 3.3 Shields | 3 | 3.1 Fighting | 4 | 4.0 Earth Magic | 1 | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 90 | 55 || 145 Use: Scroll | | 8 || 8 Potion | | 2 || 2 Armor: Scale mail | 43 | 34 || 77 Dodge: Dodged | 35 | 31 || 66 Block: Buckler | 16 | 7 || 23