Dungeon Crawl Stone Soup version 0.33-b1-31-g31de8c25a1 (webtiles) character file. Game seed: 11543450243364338186 1490 Coaxmetal the Digger (level 8, -1/59 HPs) Began as a Gnoll Earth Elementalist on May 2, 2025. Was an Initiate of Gozag. Slain by a killer bee (5 damage) ... on level 6 of the Dungeon. The game lasted 00:06:37 (6465 turns). Coaxmetal the Digger (Gnoll Earth Elementalist) Turns: 6465, Time: 00:06:37 Health: -1/59 AC: 0 Str: 7 XL: 8 Next: 80% Magic: 17/17 EV: 13 Int: 15 God: Gozag Gold: 627 SH: 0 Dex: 13 Spells: 15/19 levels left rFire . . . t - +1 dagger (venom) rCold . . . (no offhand) rNeg + . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ n - +4 ring of slaying HPRegen 0.29/turn l - ring of positive energy MPRegen 0.15/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training, weak 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 771 gold pieces. You spent 43 gold pieces at shops. You donated 24 gold pieces to Zin. You paid 77 gold pieces to Gozag. Inventory: Hand Weapons t - a +1 dagger of venom (weapon) H - a +3 whip of electrocution Missiles f - 21 stones g - 4 javelins y - 4 poisoned darts C - 3 boomerangs Armour a - a +2 robe of willpower J - the +1 robe of Perfidy {Dex+2 Archmagi} (You found it on level 6 of the Dungeon) Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. Jewellery l - a ring of positive energy (worn) n - a +4 ring of slaying (worn) x - a ring of wizardry E - a +4 ring of protection Wands G - a wand of flame (19) Scrolls c - 4 scrolls of vulnerability d - a scroll of enchant weapon {unknown} h - 2 scrolls of noise {unknown} i - 2 scrolls of fog o - 3 scrolls of teleportation {unknown} q - a scroll of enchant armour {unknown} r - a scroll of poison {unknown} s - a scroll of revelation {unknown} u - 2 scrolls of identify {unknown} v - 2 scrolls of immolation {unknown} w - a scroll of torment {unknown} Potions b - a potion of magic e - 4 potions of heal wounds {unknown} k - 2 potions of mutation m - a potion of resistance {unknown} p - 2 potions of moonshine {unknown} z - a potion of haste {unknown} A - a potion of lignification {unknown} B - 2 potions of enlightenment {unknown} D - a potion of attraction {unknown} F - 3 potions of ambrosia {unknown} I - a potion of invisibility {unknown} Skills: + Level 3.6 Fighting + Level 3.6 Short Blades + Level 3.6 Long Blades + Level 3.6 Axes + Level 3.6 Maces & Flails + Level 3.6 Polearms + Level 3.6 Staves + Level 3.6 Ranged Weapons + Level 3.6 Throwing + Level 3.6 Armour + Level 5.9 Dodging + Level 5.6 Stealth + Level 3.6 Shields + Level 3.6 Unarmed Combat + Level 6.2 Spellcasting + Level 3.7 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 6.3 Earth Magic + Level 3.0 Alchemy + Level 4.0 Invocations + Level 3.6 Evocations + Level 3.3 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 46% 2d11 1% 1 b - Stone Arrow Conj/Erth 38% 3d9 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 23% N/A 3% 3 Construct Spike Launche Frge 26% 2d4 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Brom's Barrelling Bould Conj/Erth 19% 2d5 19% 4 Petrify Alch/Erth 18% N/A 22% 4 Diamond Sawblades Frge 6% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 [*[ Annotations: D:3 exclusion: fire bat D:5 Edmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You are weak. (Str -2) Message History Okay, then. Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a killer bee (chance to affect: 67%) The killer bee struggles to resist. The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee stings you. The killer bee barely misses you. x2; The killer bee stings you. You are more poisoned. The killer bee poisons you! Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a killer bee (chance to affect: 67%) The killer bee suddenly stops moving! The now-empty wand crumbles to dust. You feel very sick. The killer bee barely misses you. The killer bee stings you. You are more poisoned. The killer bee poisons you! The killer bee misses you. The killer bee stings you. The killer bee barely misses you. You feel very sick. The killer bee stings you. x2 * * * LOW HITPOINT WARNING * * * The killer bee stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The killer bee poisons you! You feel better. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee stings you! * * * LOW HITPOINT WARNING * * * The killer bee misses you. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee closely misses you. The killer bee stings you. You die... Your body crumbles into a pile of gold. .##...> ...$# ##...........##...##. #......#.....oo...... .....##.)...