Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 9756109191047401440 121 Coaxmetal the Apothecary (level 5, -4/35 HPs) Began as a Merfolk Alchemist on May 11, 2025. Splashed by a jelly's acid (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (2631 turns). Coaxmetal the Apothecary (Merfolk Alchemist) Turns: 2631, Time: 00:02:43 Health: -4/35 AC: -6 Str: 8 XL: 5 Next: 5% Magic: 10/10 EV: 12 Int: 21 God: Gold: 125 SH: 0 Dex: 16 Spells: 9/10 levels left rFire . . . i - +3 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of poison resistance HPRegen 0.25/turn n - +6 ring of intelligence MPRegen 0.12/turn %: no passive effects @: corroded, hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons i - a +3 dagger of speed (weapon) j - a +0 whip of venom Missiles f - 67 stones Armour a - a +0 robe (worn) e - a +0 leather armour Jewellery c - a ring of see invisible k - a ring of poison resistance (worn) m - a ring of resist corrosion n - a +6 ring of intelligence (worn) Scrolls g - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} l - 2 scrolls of identify {unknown} q - a scroll of noise {unknown} Potions b - a potion of magic o - a potion of curing {unknown} p - a potion of attraction {unknown} Skills: - Level 2.6 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting - Level 0.7 Conjurations + Level 5.7 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 60% 1d2 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 5% 2 Olgreb's Toxic Radiance Alch 27% N/A 12% 4 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Hailstorm Conj/Ice 5% 3d5 32% 3 Inner Flame Hex/Fire 3% N/A 36% 3 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Sticky Flame Fire/Alch 15% 2d5 36% 4 Irradiate Conj/Alch 8% 3d14 67% 5 Detonation Catalyst Fire/Alch 15% 1d1 73% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Shops: D:1 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Poisonous fumes billow around the adder! The adder looks even sicker. The adder barely misses you. Poisonous fumes billow around the adder! The adder looks as sick as possible! The adder misses you. You closely miss the adder. The adder is heavily wounded. You kill the adder! You have reached level 5! You feel clever. A jelly comes into view. A jelly is nearby! A jelly is nearby! Found 9 gold pieces. The jelly quivers. You barely miss the jelly. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly hits you. You are splashed with acid. You hit the jelly. Your hands burn! The acid corrodes you! The jelly is heavily wounded. The jelly closely misses you. You hit the jelly. Your hands burn! The jelly is heavily wounded. You hit the jelly but do no damage. Your hands burn! The acid corrodes you! The jelly is heavily wounded. The jelly hits you. You are splashed with acid. Okay, then. Okay, then. You aren't carrying any items that you can evoke. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly misses you. Okay, then. It was a potion of haste. You feel yourself speed up. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #.......# #.........# #.......########....###### ######.............## #..#######....# #..# #....# #..# ###....# #..### ........ #....##.# $ #..#.@#.##.... #.###.J....... #..#..#####... #....######. #........... ##..######## #..# #..# #..# You could see a jelly. Vanquished Creatures Jessica (D:3) Terence (D:2) 2 adders A gnoll (D:1) 2 dart slugs 9 endoplasms 3 giant cockroaches (D:1) A hobgoblin (D:1) 3 ball pythons 3 bats 3 frilled lizards (D:2) 8 goblins 5 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coaxmetal the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 190 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 653 | D:1 | Reached XP level 3. HP: 9/24 MP: 2/6 717 | D:1 | Found Zobycov's Antique Weapon Emporium. 1710 | D:2 | Noticed Crazy Yiuf 1785 | D:2 | Noticed Terence 1796 | D:2 | Killed Terence 1797 | D:2 | Reached skill level 5 in Alchemy 1797 | D:2 | Reached XP level 4. HP: 5/30 MP: 2/8 2278 | D:3 | Noticed Jessica 2284 | D:3 | Killed Jessica 2360 | D:3 | Found a broken altar of Ashenzari. 2572 | D:3 | Reached XP level 5. HP: 33/35 MP: 4/10 2631 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_corners, serial_shops, shop D:2: layout_rooms, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, mainiacjoe_overflow_paths, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 3 | 3.3 Alchemy | 5 | 5.7 Dodging | | 2.6 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 9 | 11 || 20 Cast: Poisonous Vapours | 66 | 20 || 86 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 14 | 6 || 20 Dodge: Dodged | 20 | 5 || 25