Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 17641653861007662775 23 Coaxmetal the Apothecary (level 2, 0/19 HPs) Began as a Merfolk Alchemist on May 12, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:54 (921 turns). Coaxmetal the Apothecary (Merfolk Alchemist) Turns: 921, Time: 00:00:55 Health: 0/19 AC: 4 Str: 8 XL: 2 Next: 95% Magic: 0/5 EV: 11 Int: 14 God: Gold: 70 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . o - +0 cloak rCorr . (no gloves) SInv . p - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -4), very slightly contaminated, hasted, invisible, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) o - a +0 cloak (worn) p - a +0 pair of boots (worn) Scrolls c - a scroll of vulnerability {unknown} e - 3 scrolls of identify {unknown} f - 2 scrolls of enchant armour {unknown} h - a scroll of butterflies {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} l - a scroll of brand weapon {unknown} n - a scroll of fog {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting - Level 0.7 Conjurations + Level 4.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 48% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 12% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 32% 3 Olgreb's Toxic Radiance Alch 21% N/A 34% 4 Teleport Other Tloc 2% N/A 56% 3 Sticky Flame Fire/Alch 12% 2d5 65% 4 Brom's Barrelling Bould Conj/Erth 4% 2d4 89% 4 Iskenderun's Battlesphe Conj/Frge 4% 2d7 89% 4 Cause Fear Hex 1% N/A 92% 4 Fireball Conj/Fire 2% 3d4 99% 5 Conjure Ball Lightning Conj/Air 2% 3x3d6 100% 6 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Orb of Destruction Conj 2% 9d5 100% 7 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm is poisoned. You feel sick. The adder completely misses you. The endoplasm hits you. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an endoplasm (moderately wounded, poisoned) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder closely misses you. The adder misses you. The endoplasm misses you. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an adder (moderately wounded, very poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. You feel sick. The adder bites you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You have nothing you can fire or use right now. Okay, then. Okay, then. It was a potion of invisibility. You fade into invisibility! You feel sick. The adder closely misses you. The endoplasm barely misses you. It was a potion of haste. You feel yourself speed up. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The endoplasm hits you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You kill the adder! You have nothing you can fire or use right now. You barely miss the endoplasm. The endoplasm is almost dead. You die... .. # #. ##.#.#### ..#....#### ..........# #.....#.# #.....)# #.J@..# #.†...# ####### You could see an endoplasm (poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Coaxmetal the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 921 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_cross, minmay_door_square, minmay_hexomino_p4 D:2: minmay_skewed_foursquare, layout_loops_ring, uniq_jessica, uniq_robin, uniq_sigmund Action || total ---------------------------++------- Melee: Short sword || 13 Cast: Poisonous Vapours || 26 Use: Potion || 3 Armour: Robe || 15 Dodge: Dodged || 18