Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10339909671372060988 2 ColdRamen the Conjurer (level 1, -3/10 HPs) Began as a Tengu Conjurer on May 6, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:36 (150 turns). ColdRamen the Conjurer (Tengu Conjurer) Turns: 150, Time: 00:02:36 Health: -3/10 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 4/4 EV: 27 Int: 18 God: Gold: 35 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of blinking {unknown} Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You see here a rat corpse. Found a sling. You now have 35 gold pieces (gained 7). You see here a +0 sling. Found a scroll labelled WUHU MOUCI. c - a scroll labelled WUHU MOUCI Okay, then. Found a scroll labelled WESURCHUOWU. Found an escape hatch in the floor. d - a scroll labelled WESURCHUOWU There is an escape hatch in the floor here. Unknown command. Unknown command. Sorry, you're not good enough to have a special ability. Okay, then. Okay, then. Okay, then. Found a robe. An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You barely miss the endoplasm. You claw the endoplasm. You peck the endoplasm, but do no damage. The endoplasm is severely wounded. The endoplasm hits you. Sorry, you're not good enough to have a special ability. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. The endoplasm misses you. The endoplasm completely misses you. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... .. ### ## .. .. #. #.###.# #. ##..... #. #..... #. #....# # #. #..J.# .# #. #..@.##[.##########. #................### #....###### #......# #....# #....#.# #....# #....#.# #....# #....#.# #....########....#.# #...........#....#)# #.........>.#....#.. You could see an endoplasm. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ColdRamen the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 150 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Kick || 4 Peck || 2 Armour: Robe || 5 Dodge: Dodged || 6