Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. ComradeCthulhu the Trooper (Gargoyle Monk) Turns: 72, Time: 00:00:35 Health: 14/14 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery e - an amulet of regeneration Scrolls f - a scroll labelled ENULICRIKK Potions c - a potion of ambrosia Skills: + Level 3.3 Fighting + Level 3.0 Maces & Flails + Level 2.4 Dodging You cannot memorise any spells. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, ComradeCthulhu the Gargoyle Monk. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found two river rat skeletons. You open the door. There is an open door here. Found a club. You see here a +0 club. e - an amulet of regeneration f - a scroll labelled ENULICRIKK A rat and a bat come into view. The rat squeaks loudly. The bat misses you. The bat closely misses you. The bat closely misses you. You hit the bat. You kill the bat! The rat completely misses you. A quokka comes into view. The rat completely misses you. You see here a bat corpse. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! You hit the quokka. You kill the quokka! Welcome back, ComradeCthulhu the Gargoyle Monk. Press ? for a list of commands and other information. ########## #........# #. ####.########## ####.###.............. #....@..†##.#########. ....##.##...#.#########. . #.#......#......... #........#.#######. #####.####.# #####. #.# #)# #..... #.# #.# #.###. #+# #.###.###. #......... There are no monsters in sight! Vanquished Creatures A quokka (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ComradeCthulhu the Gargoyle Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 Illustrated notes Action || total ---------------------------++------- Melee: Mace || 4 Armour: Robe || 1 Dodge: Dodged || 5