Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1495358555834716982 130 Congressman the Trooper (level 4, -5/35 HPs) Began as a Demonspawn Gladiator on Dec 10, 2024. Slain by a sky beast (6 damage) ... on level 6 of the Dungeon. The game lasted 00:02:25 (962 turns). Congressman the Trooper (Demonspawn Gladiator) Turns: 962, Time: 00:02:26 Health: -5/35 AC: 8 Str: 15 XL: 4 Next: 90% Magic: 4/4 EV: 11 Int: 8 God: Gold: 150 SH: 0 Dex: 22 Spells: 3/3 levels left rFire . . . a - +4 whip "Vybb" {pain, Dex+2} rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . o - +0 pair of gloves SInv . m - +0 pair of boots Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: thin skeletal structure 2, foul shadow 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - the +4 whip "Vybb" (weapon) {pain, Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). h - a +0 war axe k - a +3 trident Missiles e - a javelin n - 2 boomerangs p - 9 stones Armour c - a +0 helmet (worn) f - a +0 ring mail (worn) j - a +0 scale mail m - a +0 pair of boots (worn) o - a +0 pair of gloves (worn) Scrolls g - 5 scrolls of identify {unknown} r - a scroll of amnesia {unknown} Potions b - 2 potions of lignification {unknown} i - a potion of heal wounds {unknown} l - a potion of curing {unknown} q - a potion of haste {unknown} Skills: * Level 3.1 Fighting - Level 2.8(3.1) Axes * Level 1.6(2.4) Maces & Flails + Level 1.0(2.0) Polearms + Level 2.3 Throwing - Level 0.7 Armour - Level 2.6 Dodging * Level 2.0 Necromancy You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You have a moderately thin skeletal structure. (Dex +4, Stealth++) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Something hits you but does no damage. The scorpion struggles against the net. You hit the scorpion. The scorpion writhes in agony. The scorpion is severely wounded. You feel sick. The sky beast flickers out of sight! Something hits you. Something shocks you. The scorpion struggles against the net. You hit the scorpion. The scorpion is almost dead. You feel sick. The scorpion struggles against the net. The white imp gestures at you. The puff of frost hits you but does no damage. Something hits you. Something shocks you. You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. The scorpion struggles against the net. The net rips apart, and the scorpion comes free! You barely miss the scorpion. The scorpion is almost dead. You feel sick. The scorpion closely misses you. The white imp hits you but does no damage. Something hits you but does no damage. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. You feel sick. You are no longer poisoned. The white imp closely misses you. Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * Something is seared by the foul flame within you. The scorpion barely misses you. Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, umbra, 63% to hit) You throw a throwing net. The throwing net closely misses the scorpion. The white imp barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ...).. .....### ........... $..... #............ .....## ++............ .....(# ............# #.....### ............# #......>. ..###.......# #†....... ....#.......#####s....... ....'...........@........ ....#............5....... ....#.................... #...#...####............. #...#...# ########...... #...#..## ...... #...#..# ###### #.###..# #### You could see a scorpion and a white imp. Vanquished Creatures A howler monkey (D:6) Terence (D:3) 3 gnolls (D:5) 2 adders (D:3) 4 endoplasms A goblin (D:3) 2 hobgoblins 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:3) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Congressman the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 114 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 114 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 245 | D:2 | Identified the +4 whip "Vybb" {pain, Dex+2} 376 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 376 | D:3 | Reached XP level 3. HP: 28/28 MP: 3/3 378 | D:3 | Noticed Terence 408 | D:3 | Killed Terence 409 | D:3 | Reached skill level 1 in Maces & Flails 409 | D:3 | Reached skill level 1 in Necromancy 536 | D:4 | Found a stormy altar of Qazlal. 633 | D:5 | Entered Level 5 of the Dungeon 674 | D:5 | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth++) [demonic ancestry] 674 | D:5 | Reached XP level 4. HP: 21/34 MP: 4/4 943 | D:6 | Noticed a scorpion 947 | D:6 | Reached skill level 3 in Fighting 947 | D:6 | Reached skill level 1 in Polearms 948 | D:6 | Noticed a sky beast 954 | D:6 | Noticed a sky beast 962 | D:6 | HP: 1/35 [something (3)] 962 | D:6 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic D:2: layout_basic, basic_altar, uniq_jessica D:3: layout_rooms, mainiacjoe_overflow_brackets, uniq_terence D:4: layout_loops_ring, grunt_qazlal_sundering D:5: layout_cave_pools, serial_shops, shop, shop D:6: layout_basic, dk_xom_monty_hall, minmay_temple_entry_hall, minmay_small_thing Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 2 | 2.3 Maces & Flails | 1 | 1.6 Necromancy | 1 2 | 2.0 Fighting | 3 | 3.1 Polearms | 1 | 1.0 Axes | | 2.8 Armour | | 0.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 18 | || 18 Whip | 44 | 27 || 71 Throw: Throwing net | 1 | 2 || 3 Stab: Held in net/web | 2 | || 2 Sleeping | 1 | || 1 Armour: Leather armour | 6 | || 6 Ring mail | 22 | 15 || 37 Dodge: Dodged | 31 | 19 || 50