Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 15926267274804008050 810 Consumeair16 the Ducker (level 7, -6/56 (60) HPs) Began as a Gnoll Monk on Jan 24, 2024. Was a Priest of Zin. Mangled by a wight ... wielding a +3 falchion of freezing (7 damage) ... on level 6 of the Dungeon on Jan 25, 2024. The game lasted 00:29:17 (5177 turns). Consumeair16 the Ducker (Gnoll Monk) Turns: 5177, Time: 00:29:17 HP: -6/56 (60) AC: 9 Str: 14 XL: 7 Next: 92% MP: 9/11 EV: 14 Int: 10 God: Zin [***...] Gold: 298 SH: 0 Dex: 18 Spells: 5/11 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . e - +1 ring mail "Bohu" {Harm Will+ Dex+3} rPois ∞ (no helmet) rElec . x - +0 cloak rCorr . g - +1 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + q - ring of wizardry HPRegen 0.29/turn (no ring) MPRegen 0.12/turn %: harm (+30% outgoing, +20% incoming), wizardry (x1) @: vitalised, about to teleport, glowing, drained A: fangs 1, strong nose, distributed training a: Renounce Religion, Recite, Vitalisation, Imprison, Donate Gold You were on level 6 of the Dungeon. You worshipped Zin. Zin was most pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 331 gold pieces. You donated 33 gold pieces to Zin. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles o - 5 poisoned darts (quivered) Armour b - a +0 robe d - an orb of light (worn) e - the +1 ring mail "Bohu" (worn) {Harm Will+ Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. Harm: It increases damage dealt and taken. g - a +1 pair of gloves (worn) t - a +1 leather armour of positive energy v - a +0 scale mail x - a +0 cloak (worn) Jewellery n - a ring of fire q - a ring of wizardry (left hand) Scrolls c - a scroll of teleportation l - 5 scrolls of enchant armour r - 2 scrolls of amnesia y - 3 scrolls of identify Potions f - 3 potions of enlightenment h - a potion of resistance {unknown} i - a potion of haste {unknown} j - a potion of heal wounds {unknown} k - 4 potions of curing {unknown} m - 2 potions of degeneration s - a potion of lignification {unknown} u - a potion of invisibility {unknown} w - a potion of mutation Skills: + Level 7.2 Fighting + Level 2.9 Short Blades + Level 2.9 Long Blades + Level 7.2 Axes + Level 2.9 Maces & Flails + Level 2.9 Polearms + Level 2.9 Staves + Level 2.9 Ranged Weapons + Level 2.9 Throwing + Level 2.9 Armour + Level 7.2 Dodging + Level 2.9 Stealth + Level 2.9 Shields + Level 2.9 Unarmed Combat + Level 2.9 Spellcasting + Level 2.3 Conjurations + Level 2.3 Hexes + Level 2.3 Summonings + Level 2.3 Necromancy + Level 2.3 Translocations + Level 2.3 Fire Magic + Level 2.3 Ice Magic + Level 2.3 Air Magic + Level 2.3 Earth Magic + Level 2.3 Alchemy + Level 3.2 Invocations + Level 2.9 Evocations + Level 2.6 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Imp Summ 12% N/A 13% 2 b - Passwall Erth 6% N/A 26% 3 c - Magic Dart Conj 24% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 12% 2d6 9% 1 Blink Tloc 12% N/A 13% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 12% N/A 13% 2 Sublimation of Blood Necr 6% N/A 13% 2 Stone Arrow Conj/Erth 12% 3d7 26% 3 Brom's Barrelling Bould Conj/Erth 6% 2d3 61% 4 Dispel Undead Necr 6% 3d8 61% 4 Ignite Poison Fire/Alch 6% N/A 61% 4 Martyr's Knell Necr/Summ 6% N/A 61% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 90% 5 Death Channel Necr 3% N/A 100% 6 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Sewer (visited) Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Trog Uskayaw Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You feel drained. The wight closely misses you. The wight hits you from afar with a +4 halberd! You feel drained. You slash the wight! You destroy the wight! Zin accepts your kill. You hit the wight but do no damage. The wight hits you with a +3 falchion of freezing. The wight freezes you. The wight completely misses you. Cleave: a) +0 hand axe Press: ? - help, Dir - move target, f - wight Aim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe (haloed, about 18% to evade your +0 hand axe) You hit the wight but do no damage. You bite the wight, but do no damage. The wight closely misses you. x2 Cleave: a) +0 hand axe Press: ? - help, Dir - move target, f/p - wight Aim: a wight, wielding a +3 falchion of freezing and wearing a +0 robe (haloed, about 18% to evade your +0 hand axe) You hit the wight but do no damage. x2; The wight misses you. The wight hits you with a +3 falchion of freezing. The wight freezes you. The wight hits you from afar with a +4 halberd! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Zin grants you divine stamina. The wight barely misses you. The wight closely misses you. The wight hits you from afar with a +4 halberd. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll of immolation, it crumbles to dust. The creatures around you are filled with an inner flame! The wight hits you but does no damage. The wight hits you from afar with a +4 halberd! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The wight closely misses you. The wight hits you with a +3 falchion of freezing. You die... #.......# #.......# ......... ## #.[.....# .?.####...... #.....z...# #...)z..# #..z@...# #######'#### .###....##.#######. ................... ∆ ####....##...##### +.............# #....####..##.# #####....# ##....# .........#######..# You could see 3 wights. Vanquished Creatures A water moccasin (D:5) A sky beast (D:6) An ogre (D:5) A wight (D:6) 3 bombardier beetles A hound (D:4) 2 iguanas An orc wizard (D:4) A gnoll (D:3) 6 adders A river rat (Sewer) 5 dart slugs A ribbon worm (Sewer) 9 orcs 6 ball pythons 7 endoplasms 6 giant cockroaches 5 goblins 4 hobgoblins 10 jackals 7 quokkas 9 bats 3 frilled lizards 8 kobolds 10 rats 109 creatures vanquished. Vanquished Creatures (collateral kills) A brain worm (Sewer) A ball python (Sewer) A jackal (Sewer) A bat (Sewer) A frilled lizard (Sewer) 5 creatures vanquished. Grand Total: 114 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Consumeair16 the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 166 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 846 | D:1 | Reached XP level 3. HP: 26/35 MP: 3/3 1047 | D:2 | Learned a level 2 spell: Call Imp 1066 | D:2 | Reached skill level 1 in Invocations 1091 | D:2 | Identified the +1 ring mail "Bohu" {Harm Will+ Dex+3} 1441 | D:3 | Reached skill level 1 in Short Blades 1441 | D:3 | Reached skill level 1 in Long Blades 1441 | D:3 | Reached skill level 1 in Maces & Flails 1441 | D:3 | Reached skill level 1 in Polearms 1441 | D:3 | Reached skill level 1 in Staves 1441 | D:3 | Reached skill level 1 in Ranged Weapons 1441 | D:3 | Reached skill level 1 in Throwing 1441 | D:3 | Reached skill level 1 in Armour 1441 | D:3 | Reached skill level 1 in Stealth 1441 | D:3 | Reached skill level 1 in Shields 1441 | D:3 | Reached skill level 1 in Unarmed Combat 1441 | D:3 | Reached skill level 1 in Spellcasting 1441 | D:3 | Reached skill level 1 in Evocations 1460 | D:3 | Reached skill level 1 in Shapeshifting 1460 | D:3 | Reached XP level 4. HP: 41/41 MP: 5/5 1580 | D:3 | Reached skill level 1 in Conjurations 1580 | D:3 | Reached skill level 1 in Hexes 1580 | D:3 | Reached skill level 1 in Summonings 1580 | D:3 | Reached skill level 1 in Necromancy 1580 | D:3 | Reached skill level 1 in Translocations 1580 | D:3 | Reached skill level 1 in Fire Magic 1580 | D:3 | Reached skill level 1 in Ice Magic 1580 | D:3 | Reached skill level 1 in Air Magic 1580 | D:3 | Reached skill level 1 in Earth Magic 1580 | D:3 | Reached skill level 1 in Alchemy 1622 | D:3 | Reached XP level 5. HP: 39/47 MP: 5/7 1779 | D:3 | Learned a level 3 spell: Passwall 1781 | D:3 | Learned a level 1 spell: Magic Dart 2355 | D:4 | Found a glowing drain. 2359 | Sewer | Entered a sewer 2928 | Sewer | Reached XP level 6. HP: 48/53 MP: 7/9 3256 | D:4 | Found a staircase to the Ecumenical Temple. 3281 | Temple | Entered the Ecumenical Temple 3467 | Temple | Became a worshipper of Zin the Law-Giver 3467 | Temple | Reached * piety under Zin 3467 | Temple | Reached ** piety under Zin 3467 | Temple | Reached *** piety under Zin 3825 | D:5 | Entered Level 5 of the Dungeon 3948 | D:5 | Noticed a water moccasin 3967 | D:5 | Killed a water moccasin 3968 | D:5 | Reached XP level 7. HP: 22/60 MP: 7/10 5172 | D:6 | Reached **** piety under Zin 5176 | D:6 | HP: 1/56 [wight/+4 halberd (3)] 5177 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_corners D:2: layout_rooms D:3: minmay_chambers_of_twos, layout_basic, minmay_shallow_snake_nest D:4: layout_basic, minmay_temple_entry_slanted, gup_sewer_entry_bowl, corexii_leaking_fountain D:5: layout_loops_cross, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a D:6: layout_basic, minitemple, serial_shops, nicolae_shop_mannequins Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Invocations | 1 2 3 | 3.2 Short Blades | 1 2 | 2.9 Long Blades | 1 2 | 2.9 Maces & Flails | 1 2 | 2.9 Polearms | 1 2 | 2.9 Staves | 1 2 | 2.9 Ranged Weapons | 1 2 | 2.9 Throwing | 1 2 | 2.9 Armour | 1 2 | 2.9 Stealth | 1 2 | 2.9 Shields | 1 2 | 2.9 Unarmed Combat | 1 2 | 2.9 Spellcasting | 1 2 | 2.9 Evocations | 1 2 | 2.9 Shapeshifting | 1 2 | 2.6 Conjurations | 1 2 | 2.3 Hexes | 1 2 | 2.3 Summonings | 1 2 | 2.3 Necromancy | 1 2 | 2.3 Translocations | 1 2 | 2.3 Fire Magic | 1 2 | 2.3 Ice Magic | 1 2 | 2.3 Air Magic | 1 2 | 2.3 Earth Magic | 1 2 | 2.3 Alchemy | 1 2 | 2.3 Fighting | 7 | 7.2 Axes | 7 | 7.2 Dodging | 7 | 7.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 76 | 180 | 48 || 304 Bite | 11 | 28 | 10 || 49 Cast: Magic Dart | | 27 | 12 || 39 Call Imp | | 4 | || 4 Invoke: Recite | | 1 | 1 || 2 Vitalisation | | | 1 || 1 Use: Scroll | 3 | 8 | 2 || 13 Potion | | 1 | || 1 Armour: Robe | 28 | | || 28 Ring mail | 8 | 119 | 27 || 154 Dodge: Dodged | 78 | 171 | 41 || 290