Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 10540579212796591925 10 Consumeair16 the Apothecary (level 2, 21/21 HPs) Began as a Djinni Fire Elementalist on Feb 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:21 (241 turns). Consumeair16 the Apothecary (DjFE) Turns: 241, Time: 00:02:22 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 30% Gold: 6 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} Potions c - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 1.9 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. The jackal is severely wounded. The jackal barks! The foxfire hits the jackal. You kill the jackal! Your foxfire dissipates! The jackal barks! You hear an angry hiss. You have reached level 2! A jackal comes into view. The jackal barks! The foxfire hits the jackal. You kill the jackal! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the jackal but does no damage. The jackal is almost dead. A ball python comes into view. The jackal closely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python hisses angrily. The jackal bites you. The foxfire hits the jackal. You kill the jackal! The foxfire hits the ball python. You kill the ball python! There is an open door here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.....# #.###.# #.###.# #...#.# ###.#.################ ##>..@†............... #........############# #..##....'............ #........#####........ #.####....####.####### #.###..........# ####...#......##### #......#.##...# #........##..[# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) A kobold (D:1) 8 creatures vanquished. Vanquished Creatures (others) 20 foxfires (D:1) 20 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Consumeair16 the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Consumeair16 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 184 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 241 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, minmay_heptomino_w4 Action || total ---------------------------++------- Cast: Foxfire || 14 Armour: Robe || 8 Dodge: Dodged || 15