Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 11686106504383227979 36 Consumeair16 the Shield-Bearer (level 3, 0/35 HPs) Began as a Gnoll Fighter on Mar 4, 2024. Was an Initiate of Ashenzari. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:42 (1565 turns). Consumeair16 the Shield-Bearer (Gnoll Fighter) Turns: 1565, Time: 00:02:43 Health: 0/35 AC: 7 Str: 17 XL: 3 Next: 37% Magic: 4/4 EV: 9 Int: 7 God: Ashenzari [......] Gold: 122 SH: 10 Dex: 11 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler of Ashenzari's Sorrow {Fort, Bglg} (curse) rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of reflection Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: reflection @: mighty, lethally poisoned (0 -> -16) A: fangs 1, strong nose, distributed training a: Renounce Religion, Shatter the Chains You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - the cursed +0 buckler of Ashenzari's Sorrow (worn) {Fort, Bglg} It has a curse which improves the following skills: Fortitude: Armour and Shields. Beguiling: Hexes and Translocations. Jewellery h - an amulet of reflection (around neck) Wands p - a wand of mindburst (18) Scrolls e - a scroll of teleportation {unknown} g - a scroll of acquirement {unknown} k - a scroll of poison {unknown} n - a scroll of amnesia r - a scroll of immolation {unknown} Potions d - a potion of might f - a potion of curing {unknown} i - 2 potions of attraction {unknown} j - a potion of resistance {unknown} l - a potion of brilliance {unknown} m - 2 potions of magic {unknown} o - 2 potions of heal wounds {unknown} q - 3 potions of degeneration {unknown} s - 2 potions of mutation {unknown} Skills: + Level 6.5 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 4.5 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 6.5(6.9) Armour + Level 0.8 Dodging + Level 0.8 Stealth + Level 6.5(6.9) Shields + Level 0.8 Unarmed Combat + Level 0.8 Spellcasting + Level 0.5 Conjurations + Level 0.5(0.8) Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5(0.8) Translocations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 75% 1 Jinxbite Hex 2% N/A 86% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You block the water moccasin's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Cleave: a) +0 war axe Press: ? - help, Dir - move target, f - water moccasin Aim: a water moccasin (heavily wounded, about 60% to evade your +0 war axe) You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. You feel sick. You block the water moccasin's attack. The water moccasin misses you. You feel very mighty all of a sudden. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Cleave: a) +0 war axe Press: ? - help, Dir - move target, f/p - water moccasin Aim: a water moccasin (heavily wounded, about 60% to evade your +0 war axe) You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #.. ... ## ..# #. .≈## #.# .≈≈# #.. .≈≈# #.###.≈≈# #...@.≈≈# #..##S.≈≈≈≈≈ #.<# #.≈≈≈≈≈ #.......# ..≈≈≈≈ #######.# ..≈≈≈ #.# #...≈ #.# ##.. #.# ## #.# You could see a water moccasin. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 3 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons 2 bats (D:1) 4 frilled lizards 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Consumeair16 the Gnoll Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 162 | D:1 | Found a faded altar of an unknown god. 232 | D:1 | Prayed at the altar of an unknown god. 232 | D:1 | Became a worshipper of Ashenzari the Shackled 360 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 899 | D:2 | Reached XP level 3. HP: 35/35 MP: 3/3 974 | D:2 | Reached skill level 1 in Invocations 1555 | D:3 | Noticed a water moccasin 1565 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_basic D:3: layout_loops_ring, nicolae_elyvilon_temple_path, amcnicky_altar_gilded, general_overflow_altar, grunt_decor_junction, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 6.5 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 4.5 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 6.5 Dodging | | 0.8 Stealth | | 0.8 Shields | | 6.5 Unarmed Combat | | 0.8 Spellcasting | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: War axe || 66 Bite || 2 Invoke: Curse Item || 1 Use: Scroll || 1 Potion || 1 Armour: Scale mail || 38 Dodge: Dodged || 14 Block: Buckler || 40