Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1123234112865166057 9 Consumeair16 the Conjurer (level 2, 0/20 HPs) Began as a Gnoll Conjurer on Apr 11, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (165 turns). Consumeair16 the Conjurer (Gnoll Conjurer) Turns: 165, Time: 00:00:18 Health: 0/20 AC: 2 Str: 6 XL: 2 Next: 16% Magic: 6/7 EV: 13 Int: 17 God: Gold: 36 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit Scrolls c - a scroll of poison {unknown} e - 2 scrolls of teleportation {unknown} Potions b - a potion of magic Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal is heavily wounded. The bat misses you. The jackal barely misses you. The goblin hits you but does no damage. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is heavily wounded. The bat misses you. The jackal barely misses you. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the goblin. The jackal closely misses you. The goblin hits you with a +0 club. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The bat hits you but does no damage. The jackal closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The jackal closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The bat misses you. The jackal bites you. You die... #... ####... #...... ....... ## ..... . #... .###.# #..b####.....# #..h@g....# # #..##..#### .# ##..#.#.# ..# #..###[##...# #..#.(...# #...##g### #....#.#.# ## ###..####..##...# #....#.....†..# You could see a jackal, a goblin and a bat. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Consumeair16 the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 165 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring, minmay_octomino_j4 Action || total ---------------------------++------- Melee: Dagger || 29 Bite || 1 Cast: Magic Dart || 10 Armour: Robe || 23 Dodge: Dodged || 50