Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12313063043322852730 184 Consumeair16 the Thaumaturge (level 5, -1/43 HPs) Began as a Gnoll Wanderer on Apr 12, 2024. Killed from afar by an orc wizard (11 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:05:05 (3184 turns). Consumeair16 the Thaumaturge (Gnoll Wanderer) Turns: 3184, Time: 00:05:05 Health: -1/43 AC: 3 Str: 17 XL: 5 Next: 63% Magic: 10/16 EV: 12 Int: 8 God: Gold: 183 SH: 0 Dex: 11 Spells: 19/22 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn %: no passive effects @: hasted, very quick A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) f - a +0 hand axe of freezing i - a +0 halberd of freezing Armour c - a +0 leather armour (worn) l - a +2 kite shield of protection o - the +0 robe "Ynnim" {Will+ Str+2 Int-4 SInv} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Will+: It increases your willpower. SInv: It lets you see invisible. Magical Staves e - a staff of air j - a staff of death Jewellery h - an amulet of faith Scrolls d - a scroll of poison {unknown} g - a scroll of teleportation m - a scroll of revelation p - 2 scrolls of identify Potions k - a potion of might Skills: + Level 4.8 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 3.1 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 3.1 Dodging + Level 1.6 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 9.4 Spellcasting + Level 1.3 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Alchemy + Level 1.9 Invocations + Level 3.1 Evocations + Level 1.5 Shapeshifting You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 20% 1d4 12% 1 b - Searing Ray Conj 10% 2d4 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 17% 2 Frozen Ramparts Ice 10% 1d2 34% 3 Gell's Gravitas Tloc 5% N/A 34% 3 Airstrike Air 2% 2d(1-17) 75% 4 Summon Lightning Spire Summ/Air 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The adder completely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the orc. The orc is moderately wounded. You feel sick. You are no longer poisoned. The adder bites you. You are poisoned. The adder poisons you! The orc wizard points at you and mumbles some strange words. The magic dart hits you! You feel sick. You feel sick. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You kill the adder! You feel sick. You feel sick. You feel sick. Casting: Sting (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe (moderately wounded, 74% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) You feel sick. You feel sick. You are no longer poisoned. The searing ray hits something. An orc priest comes into view. It is wielding a +0 mace. The searing ray hits something. You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #####.####.# ∆ #...†......# ∆#####.###### #### #.# #..#####.# #..#.....# #+####+####†##.#### .......o.....#.# ..........)..{@# ..........†..### #+####'####'## ... #.†# #... #..# #... #### #... ∆ +... #+## You could see an orc priest. Vanquished Creatures A hound (D:4) 3 gnolls (D:2) 4 adders 3 dart slugs 4 orcs A ball python (D:4) 3 bats 9 endoplasms 8 goblins 9 hobgoblins 10 jackals 7 kobolds 2 quokkas 3 frilled lizards (D:1) 9 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | Consumeair16 the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Consumeair16 set off with the following items: a +1 sling, | a potion of haste, a +0 leather armour; and the following | spell memorised: Sting; and the following spells available | to memorise: Searing Ray, Frozen Ramparts, Gell's Gravitas. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 10/10 79 | D:1 | Reached XP level 2. HP: 11/26 MP: 12/12 634 | D:1 | Reached XP level 3. HP: 31/31 MP: 13/13 1225 | D:3 | Reached skill level 1 in Invocations 1311 | D:2 | Reached skill level 1 in Short Blades 1311 | D:2 | Reached skill level 1 in Long Blades 1311 | D:2 | Reached skill level 1 in Axes 1311 | D:2 | Reached skill level 1 in Maces & Flails 1311 | D:2 | Reached skill level 1 in Polearms 1311 | D:2 | Reached skill level 1 in Staves 1311 | D:2 | Reached skill level 1 in Throwing 1311 | D:2 | Reached skill level 1 in Armour 1311 | D:2 | Reached skill level 1 in Stealth 1311 | D:2 | Reached skill level 1 in Shields 1311 | D:2 | Reached skill level 1 in Unarmed Combat 1403 | D:2 | Reached skill level 1 in Shapeshifting 1403 | D:2 | Reached XP level 4. HP: 17/38 MP: 6/15 1694 | D:2 | Reached skill level 1 in Conjurations 1694 | D:2 | Reached skill level 1 in Hexes 1694 | D:2 | Reached skill level 1 in Summonings 1694 | D:2 | Reached skill level 1 in Necromancy 1694 | D:2 | Reached skill level 1 in Translocations 1694 | D:2 | Reached skill level 1 in Fire Magic 1694 | D:2 | Reached skill level 1 in Ice Magic 1694 | D:2 | Reached skill level 1 in Air Magic 1694 | D:2 | Reached skill level 1 in Earth Magic 1694 | D:2 | Reached skill level 1 in Alchemy 1824 | D:2 | Identified the +0 robe "Ynnim" {Will+ Str+2 Int-4 SInv} 2069 | D:2 | Learned a level 2 spell: Searing Ray 2616 | D:3 | Reached XP level 5. HP: 37/43 MP: 1/16 3184 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, nicolae_titane D:3: layout_loops_cross D:4: layout_loops_ring, minmay_snake_closets, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | | 9.4 Invocations | 1 | 1.9 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Stealth | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Shapeshifting | 1 | 1.5 Conjurations | 1 | 1.3 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Alchemy | 1 | 1.3 Ranged Weapons | 3 | 3.1 Dodging | 3 | 3.1 Evocations | 3 | 3.1 Fighting | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 84 | 80 || 164 Cast: Sting | 27 | 63 || 90 Searing Ray | | 1 || 1 Use: Scroll | 5 | 4 || 9 Potion | 1 | 1 || 2 Armour: Leather armour | 43 | 43 || 86 Dodge: Dodged | 67 | 58 || 125