Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13847201534791657664 7 Consumeair16 the Thaumaturge (level 2, -6/19 HPs) Began as a Gnoll Wanderer on Apr 17, 2024. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (150 turns). Consumeair16 the Thaumaturge (Gnoll Wanderer) Turns: 150, Time: 00:00:27 Health: -6/19 AC: 3 Str: 8 XL: 2 Next: 0% Magic: 11/12 EV: 11 Int: 11 God: Gold: 15 SH: 0 Dex: 14 Spells: 17/19 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: weak-willed A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls b - a scroll of vulnerability e - a scroll of noise {unknown} f - a scroll of identify {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 0.2 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 9.2 Spellcasting + Level 0.1 Conjurations + Level 3.6 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 2.4 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 18% N/A 10% 2 Foxfire Conj/Fire 20% 2x1d5 13% 1 Summon Small Mammal Summ 20% N/A 13% 1 Frozen Ramparts Ice 10% 1d2 36% 3 Passwall Erth 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. Your bite misses the gnoll. The gnoll is moderately wounded. A giggling sprite leaps out and bonks the gnoll with its +0 flail. The gnoll is heavily wounded. The jinxing sprites lose interest in you. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. Your bite misses the gnoll. The gnoll is heavily wounded. The gnoll seems less drained. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ... ## #. .. #. #. ##### #.## ..... ..# #.### #g# #.# #@# #.# #?# #.# #.# #.# #.# ..##############.# #......†.........# ################## You could see a gnoll. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | Consumeair16 the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Consumeair16 set off with the following items: a +0 dagger, | a scroll of vulnerability, a +0 robe, a +0 pair of boots; | and the following spells available to memorise: Jinxbite, | Ensorcelled Hibernation, Foxfire, Summon Small Mammal, | Frozen Ramparts, Passwall. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 81 | D:1 | Reached XP level 2. HP: 6/19 MP: 12/12 84 | D:1 | Learned a level 2 spell: Jinxbite 150 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring Skill XL: | | ---------------+-+----- Spellcasting | | 9.2 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 0.2 Stealth | | 4.0 Shields | | 0.2 Unarmed Combat | | 0.2 Conjurations | | 0.1 Hexes | | 3.6 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 2.4 Evocations | | 0.2 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 38 Bite || 3 Punch || 1 Cast: Jinxbite || 1 Stab: Sleeping || 2 Armour: Robe || 15 Dodge: Dodged || 24