Dungeon Crawl Stone Soup version 0.29-a0-721-g7f417c9bbb (webtiles) character file. Game seed: 6572719862590224066 43 CopperCrow the Magician (level 3, -1/25 HPs) Began as a Merfolk Hedge Wizard on June 27, 2022. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:09:27 (1339 turns). CopperCrow the Magician (Merfolk Hedge Wizard) Turns: 1339, Time: 00:09:28 Health: -1/25 AC: 2 Str: 10 XL: 3 Next: 58% Magic: 3/7 EV: 12 Int: 15 God: Gold: 62 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis . e - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois + Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn i - ring of poison resistance MPRegen 0.10/turn (no ring) @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +2 dagger of draining (weapon) h - a +0 long sword Armour b - a +0 robe (worn) c - a +0 hat (worn) l - a +0 buckler Jewellery i - a ring of poison resistance (left hand) Scrolls f - a scroll of vulnerability {unknown} Potions d - a potion of magic g - a potion of curing {unknown} j - a potion of brilliance {unknown} k - a potion of mutation Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.2 Armour + Level 3.0 Dodging + Level 2.5 Stealth + Level 0.0 Shields + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 0.3 Hexes + Level 1.7 Summonings + Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 b - Slow Hex 12% N/A 17% 1 c - Call Imp Summ 7% N/A 16% 2 d - Blink Tloc 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 12% 1d3 16% 1 Conjure Flame Conj/Fire 3% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Swiftness Air 2% N/A 52% 3 Airstrike Air 1% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold is moderately wounded. The kobold shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 spear! You closely miss the gnoll. You barely miss the gnoll. The gnoll hits you from afar with a +0 spear. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger of freezing (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. x2 Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger of freezing (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger of freezing (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger of freezing (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 club! 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Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CopperCrow the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 371 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 404 | D:1 | Reached skill level 1 in Conjurations 616 | D:1 | Reached skill level 1 in Translocations 702 | D:1 | Reached XP level 3. HP: 24/25 MP: 1/7 829 | D:1 | Learned a level 1 spell: Slow 832 | D:1 | Learned a level 2 spell: Call Imp 835 | D:1 | Learned a level 2 spell: Blink 1339 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_rooms D:2: layout_basic, chequers_arboretum, minmay_pentomino_pile Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.1 Dodging | 3 | 3.0 Translocations | 1 | 1.0 Fighting | | 0.7 Short Blades | | 0.7 Armour | | 0.2 Stealth | | 2.5 Spellcasting | | 3.0 Hexes | | 0.3 Summonings | | 1.7 Action || total -------------------------++------- Melee: Dagger || 45 Tailslap || 1 Punch || 1 Cast: Magic Dart || 55 Use: Scroll || 4 Armor: Robe || 10 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1332 | 1307 | 25 | 354 | 736 | 2 | 666.0 | Dungeon | 1332 | 1307 | 25 | 354 | 736 | 2 | 666.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1195 daAuts D:2: 137 daAuts