Dungeon Crawl Stone Soup version 0.33-a0-1086-g610cef96e5 (webtiles) character file. Game seed: 10967884834499291504 2 Cornflakes the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Mar 14, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (29 turns). Cornflakes the Vexing (Poltergeist Enchanter) Turns: 29, Time: 00:00:13 Health: -1/11 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.1 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You reach down and open the door. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A bat, a hobgoblin and 2 quokkas come into view. Found a scroll labelled FEVYKAOFUK. Found a stone staircase leading down. There is an open door here. The helpless ball python fails to defend itself. You impale the ball python!! You kill the ball python! A ball python comes into view. Found a stone. The quokka closely misses you. You closely miss the quokka. The quokka bites you. You barely miss the quokka. The hobgoblin shouts! The ball python hisses angrily. The quokka closely misses you. The quokka bites you but does no damage. You barely miss the quokka. The bat barely misses you. The quokka closely misses you. The quokka barely misses you. The quokka attacks as it pursues you! The quokka bites you. The bat hits you. The ball python bites you but does no damage. The bat attacks as it pursues you! The bat misses you. The bat hits you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. You barely miss the quokka. The bat misses you. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The bat hits you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The quokka misses you. The bat closely misses you. You hit the quokka. You kill the quokka! The quokka misses you. The bat hits you but does no damage. You hit the quokka. The quokka is severely wounded. The bat closely misses you. The quokka bites you. You die... ≈≈~~~~~~~~~≈≈# ≈~~≈≈~≈~~~≈≈# ~~~≈~≈≈~~~≈# ~≈~~≈≈~~≈≈# ~~~~~≈~~~≈# # ..........# .# ⌠⌠⌠>⌠⌠⌠.ß.# .## ..........#...## ##+###@###....## ......rSg.......# ###.....b........ #................ ..#.####......... .... ##.?.>...# ### ##.....## #...## #... You could see a quokka, a hobgoblin, a bat and a ball python. Vanquished Creatures A ball python (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cornflakes the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 29 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 8 Stab: Sleeping || 1 Armour: Skin || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 14 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 14 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts