Dungeon Crawl Stone Soup version 0.29-a0-993-g4a18f31a58 (webtiles) character file. Game seed: 7774702245821484022 4 CorralTheTroops the Magician (level 1, -2/15 HPs) Began as a Djinni Fire Elementalist on Aug 3, 2022. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (239 turns). CorralTheTroops the Magician (DjFE) Turns: 239, Time: 00:00:57 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 77% Gold: 15 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak Scrolls b - a scroll of identify {unknown} Potions c - a potion of might {unknown} Skills: + Level 0.2 Fighting + Level 2.2 Dodging + Level 1.6 Stealth * Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the goblin. The goblin is severely wounded. The foxfire hits the goblin. You kill the goblin! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. A ball python comes into view. The ball python hisses angrily. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The foxfire hits the ball python. The ball python is moderately wounded. The foxfire hits the ball python. The ball python is severely wounded. The ball python attacks as you move away! The ball python bites you but does no damage. The ball python closely misses you. You hit the ball python. You kill the ball python! You see here 5 stones. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin misses you. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. You die... .. .....#.##.# ## #..###..#.##.## #####. #..........##. ...... #.....#..#....# ......##..........#### #######.†.......#.## .§......#.).....#... # #########.......##### ##.## ###.g@.......# .....# ##.......#.##..... ≈≈≈...##.(.≈≈≈≈..)##.#### ≈≈≈≈......≈≈≈≈≈≈.## .# ≈≈≈≈..><.†≈≈§§≈§.# )# ≈≈≈≈......≈§§§≈≈.# ≈≈≈..####..§≈≈§..# .... ##....§.## ### #.#.#.## You could see a hobgoblin. Vanquished Creatures A ball python (D:1) A goblin (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (others) 21 foxfires (D:1) 21 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CorralTheTroops the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | CorralTheTroops set off with the following spells | memorised: Foxfire, Scorch, Conjure Flame, Inner Flame, | Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 239 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, ebering_ecumenical_altar_webs, serial_bayou_pond_b Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 13 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 239 | 239 | 0 | 0 | 163 | 1 | 239.0 | Dungeon | 239 | 239 | 0 | 0 | 163 | 1 | 239.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 239 daAuts