Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 12581617142480648578 42 Corwin the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Dec 13, 2022. Slain by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:17:42 (1784 turns). Corwin the Conjurer (Human Conjurer) Turns: 1784, Time: 00:17:49 Health: 0/24 AC: 3 Str: 7 XL: 3 Next: 77% Magic: 3/6 EV: 12 Int: 20 God: Gold: 35 SH: 5 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 spear (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will ..... (no boots) Stlth ++........ j - amulet of reflection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons d - a +0 spear of venom (weapon) Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Magical Staves h - a staff of earth Jewellery j - an amulet of reflection (around neck) Scrolls e - a scroll of noise {unknown} f - a scroll of vulnerability {unknown} i - a scroll of teleportation {unknown} Potions c - a potion of heal wounds {unknown} k - a potion of flight {unknown} Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Sublimation of Blood Necr 2% N/A 24% 2 Wereblood Tmut 2% N/A 24% 2 Fulminant Prism Conj/Hex 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The jackal barks! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. A goblin comes into view. It is wielding a +0 dagger. The gnoll shouts! You hit the jackal but do no damage. The jackal is poisoned. The jackal closely misses you. x2 You miss the jackal. You block the jackal's attack. The jackal barely misses you. You miss the jackal. The gnoll shouts! You block the jackal's attack. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! You hit the jackal but do no damage. The jackal looks as sick as possible! The jackal is severely wounded. The jackal completely misses you. The jackal barely misses you. You kill the jackal! You hit the goblin. You kill the goblin! The gnoll hits you from afar with a +0 spear. The gnoll hits you but does no damage. You see here a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you with a +0 spear! The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... .... ..#...#..... .... ............ .......#.#...... #..#. ......... .... ......>.. #. #gg #........ ..#..#)##....<... .....).@......... ..#.#.†##.####### ..... #†# ....... #†############ ##############.##.........# #.........##...##.........# ...........#<.####^........# .............## #.........# ............######.........# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A worm (D:2) A dart slug (D:1) 3 endoplasms 4 hobgoblins 4 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins 2 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Corwin the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 325 | D:1 | Reached XP level 2. HP: 7/19 MP: 3/5 612 | D:1 | Learned a level 2 spell: Searing Ray 1307 | D:1 | Found a faded altar of an unknown god. 1493 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1784 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, shapermc_ecumenical_altar_hornbeckon D:2: layout_rooms, hangedman_abyss_or_decor_lesser_grid Action || total -------------------------++------- Melee: Spear || 29 Punch || 1 Cast: Magic Dart || 25 Searing Ray || 4 Use: Scroll || 2 Potion || 2 Armor: Robe || 5 Skin || 4 Dodge: Dodged || 13 Block: Other || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1792 | 1739 | 53 | 355 | 1082 | 2 | 896.0 | Dungeon | 1792 | 1739 | 53 | 355 | 1082 | 2 | 896.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1455 daAuts D:2: 336 daAuts