Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 7587533486391122657 87 CougarLife the Caller (level 4, -4/30 HPs) Began as a Merfolk Summoner on Oct 7, 2022. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:28 (2932 turns). CougarLife the Caller (Merfolk Summoner) Turns: 2932, Time: 00:03:28 Health: -4/30 AC: 2 Str: 8 XL: 4 Next: 51% Magic: 8/8 EV: 12 Int: 22 God: Gold: 114 SH: 0 Dex: 14 Spells: 0/9 levels left rFire . . . SeeInvis . f - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ m - amulet of magic regeneration HPRegen 0.10/turn k - +6 ring of intelligence MPRegen 0.51/turn (no ring) @: lethally poisoned (-4 -> -5) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons f - a +1 spear (weapon) Armour a - a +0 robe (worn) Jewellery k - a +6 ring of intelligence (left hand) l - a ring of protection from cold m - an amulet of magic regeneration (around neck) Scrolls c - 2 scrolls of magic mapping {unknown} d - a scroll of enchant weapon e - a scroll of butterflies {unknown} g - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic j - a potion of haste {unknown} n - 2 potions of curing {unknown} o - 2 potions of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting * Level 1.3 Hexes - Level 5.0 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 25% N/A 2% 2 c - Call Canine Familiar Summ 25% N/A 4% 3 d - Summon Guardian Gole Hex/Summ 17% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Lightning Spire Summ/Air 14% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The giant cockroach dies! The water moccasin completely misses you. There is a stone staircase leading up here. As you read the scroll labelled HOPUOS POACS, it crumbles to dust. It is a scroll of enchant weapon. Your +0 spear glows red for a moment. You feel sick. Your crimson imp closely misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. Your crimson imp misses the water moccasin. Your hound misses the water moccasin. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin closely misses you. Your crimson imp hits the water moccasin. Your hound barely misses the water moccasin. The water moccasin misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. Your hound barely misses the water moccasin. Your crimson imp completely misses the water moccasin. The water moccasin barely misses you. Your hound misses the water moccasin. Your crimson imp closely misses the water moccasin. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin misses you. Your hound barely misses the water moccasin. The water moccasin closely misses you. Your crimson imp barely misses the water moccasin. Your hound bites the water moccasin. You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die...