Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 5050325698107409414 33 CougarLife the Caller (level 3, -1/24 HPs) Began as a Merfolk Summoner on Oct 12, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:19 (1693 turns). CougarLife the Caller (Merfolk Summoner) Turns: 1693, Time: 00:02:20 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 29% Magic: 3/7 EV: 12 Int: 16 God: Gold: 51 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis . i - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -6) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons i - a +0 trident (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of identify {unknown} e - a scroll of fog {unknown} f - a scroll of noise {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} h - a potion of heal wounds {unknown} j - a potion of degeneration {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 4.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 16% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. The adder closely misses your bat. The goblin barely misses you. The adder closely misses your bat. You swap places. Your bat hits the adder. The goblin hits your rat with a +0 dagger. Your rat dies! Your rat's corpse disappears in a puff of smoke! Reach: i) +0 trident Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, ally target, about 53% to evade your +0 trident) You reach to attack! You hit the goblin. You kill the goblin! Your bat barely misses the adder. The adder attacks as you move away! The adder bites you but does no damage. Your bat barely misses the adder. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat misses the adder. The goblin shoots a sling bullet. The sling bullet closely misses your quokka. The sling bullet hits the adder. The adder barely misses you. Your crimson imp blinks! Reach: i) +0 trident Press: ? - help, Dir - move target, f - adder Aim: an adder (moderately wounded, ally target, about 65% to evade your +0 trident) You closely miss the adder. The adder is moderately wounded. Your bat hits the adder but does no damage. Your bat closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The goblin shoots a sling bullet. The sling bullet hits your quokka. Your quokka bites the goblin. The adder closely misses you. The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin misses your quokka. Reach: i) +0 trident Press: ? - help, Dir - move target, f/p - adder Aim: an adder (moderately wounded, ally target, about 65% to evade your +0 trident) You hit the adder. The adder is severely wounded. You die... .###~≈≈~~ ##........## ..#~~≈≈~ #..........# #.##~≈≈~ #..........# #.##~≈≈~ #........# #..#~≈≈~ #####..##..# #..~~≈≈~ #.........## #..~≈≈K~ #......b)÷.######..~≈≈~# #.....5@Srg...÷...~~≈≈g. #........#g.......~≈≈~~. #.....÷..##.###...~≈≈~.. ##########..g..88~~≈≈~88 ###............ #.....g...... ##..88~≈≈g~88 #[##~~≈≈~... #.##~≈≈J~... You could see an adder (ally target), a hobgoblin, a goblin (ally target), a friendly crimson imp (summoned), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:2) A frilled lizard (D:2) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 ball pythons An endoplasm (D:1) 3 giant cockroaches (D:1) 3 goblins 3 hobgoblins A quokka (D:2) 3 bats 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 22 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CougarLife the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 643 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 654 | D:1 | Learned a level 2 spell: Call Imp 1439 | D:2 | Reached XP level 3. HP: 16/24 MP: 6/6 1692 | D:2 | HP: 1/24 [adder (3)] 1693 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic D:2: wander_river, layout_rooms, st_stairs_5 Action || total -------------------------++------- Melee: Unarmed || 28 Trident || 21 Cast: Summon Small Mamm || 26 Call Imp || 4 Stab: Sleeping || 1 Armor: Robe || 18 Dodge: Dodged || 67