Dungeon Crawl Stone Soup version 0.27-a0-1500-g450c7e4133 (webtiles) character file. Game seed: 11535777251966172937 168 CowFu the Changer (level 5, -6/40 HPs) Began as a Merfolk Transmuter on July 7, 2021. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:11 (3804 turns). CowFu the Changer (Merfolk Transmuter) Turns: 3804, Time: 00:04:12 Health: -6/40 AC: 2 Str: 12 XL: 5 Next: 48% Magic: 8/8 EV: 13 Int: 12 God: Gold: 79 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) @: appendages (expiring), flying, very slightly contaminated, invisible A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 3 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of fear {unknown} i - a scroll of identify {unknown} k - a scroll of summoning {unknown} l - a scroll of enchant weapon {unknown} Potions f - a potion of berserk rage {unknown} g - a potion of might {unknown} j - a potion of curing {unknown} Skills: + Level 2.9 Fighting + Level 4.2 Dodging + Level 4.3 Unarmed Combat - Level 2.0 Spellcasting + Level 4.3 Transmutations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 11% N/A 7% 2 Spider Form Tmut/Pois 3% N/A 34% 3 Corpse Rot Necr/Air N/A N/A 38% 2 Ice Form Ice/Tmut 6% N/A 75% 4 Dispel Undead Necr 1% 3d6 95% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the orc priest. The orc priest closely misses you. The orc closely misses you. It was a potion of invisibility. You fade into invisibility! Your transformation is almost over. The orc barely misses you. The orc priest closely misses you. You are very lightly contaminated with residual magic. It was a potion of flight. You feel very buoyant. You fly up into the air. The orc hits you but does no damage. The orc priest barely misses you. You closely miss the orc priest. The orc priest barely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You catch the helpless orc priest completely off-guard! You hit the orc priest. The orc priest is lightly wounded. The orc barely misses you. You closely miss the orc priest. The orc priest is lightly wounded. The orc priest barely misses you. You hit the orc priest but do no damage. You headbutt the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc closely misses you. You catch the helpless orc priest completely off-guard! You punch the orc priest! You headbutt the orc priest, but do no damage. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #...................... ###.#.#.....######.######## ......รท[.#### #..# ###...#....# #.## #...#....# #.# #..#.#....# ##.# #.##......#####..# .................## .........o@####### ..#.##..o.# #.......(....oo# .#.$............o ............###. #..........# #.^!.......# ############ You could see an orc priest and an orc. Vanquished Creatures A howler monkey (D:2) A gnoll (D:1) 4 adders An adder skeleton (D:3) A worm (D:2) 2 dart slugs 2 orcs (D:3) 4 ball pythons 14 bats 7 endoplasms 4 giant cockroaches 5 hobgoblins 4 jackals (D:3) 5 kobolds A quokka (D:1) 5 frilled lizards (D:1) A goblin (D:1) 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CowFu the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 14/21 MP: 5/5 792 | D:1 | Reached XP level 3. HP: 17/27 MP: 4/6 1942 | D:2 | Reached XP level 4. HP: 32/33 MP: 5/7 2979 | D:2 | Reached XP level 5. HP: 22/39 MP: 5/8 3804 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, minmay_cut_off D:2: layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_b, co_window_unsneaky_path_d, co_window_corner_ca, co_window_corner_ca, co_window_unsneaky_path_d, co_window_unsneaky_path_c, glass_columns_b, glass_columns_b, glass_columns_a D:3: layout_rooms, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.2 Transmutations | 3 4 | 4.3 Fighting | 2 | 2.9 Unarmed Combat | 4 | 4.3 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 126 | 126 || 252 Headbutt | 17 | 12 || 29 Punch | 4 | 2 || 6 Cast: Beastly Appendage | 27 | 18 || 45 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Invisible | | 2 || 2 Armor: Robe | 26 | 17 || 43 Dodge: Dodged | 101 | 105 || 206 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3786 | 3703 | 83 | 0 | 3231 | 3 | 1262.0 | Dungeon | 3786 | 3703 | 83 | 0 | 3231 | 3 | 1262.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1684 daAuts D:1: 1671 daAuts D:3: 430 daAuts