Dungeon Crawl Stone Soup version 0.28-a0-476-g0f06bd746f (webtiles) character file. Game seed: 12731443957960441575 227 CowFu the Conjurer (level 5, -4/38 HPs) Began as a Demigod Conjurer on Sept 16, 2021. Slain by Edmund (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:39 (3963 turns). CowFu the Conjurer (Demigod Conjurer) Turns: 3963, Time: 00:04:40 Health: -4/38 AC: 2 Str: 8 XL: 5 Next: 42% Magic: 3/11 EV: 12 Int: 24 God: Gold: 108 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . SeeInvis . c - +2 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons c - a +2 short sword of draining (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of magic regeneration Wands e - a wand of flame (16) Potions b - 2 potions of curing h - 2 potions of haste i - a potion of attraction k - 2 potions of invisibility m - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 6.2 Conjurations + Level 0.0 Air Magic + Level 0.0 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 2% N/A 19% 2 Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Cause Fear Hex 1% N/A 75% 4 Dragon Form Tmut 1% N/A 100% 7 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Found a book of Minor Magic. You pick up a book of Minor Magic and begin reading... You add the spells Call Imp and Mephitic Cloud to your library. This spell is quite dangerous to cast! Memorise Mephitic Cloud, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You open the door. Found a book of Frost. Found a ring mail. There is an open door here. Edmund the Younger comes into view. He is wielding a +1 vorpal flail. Found 2 potions of curing. Found a stone staircase leading down. Found a war axe. Edmund says, "I might not be good at magic, but I can still kill you!" There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +1 vorpal flail and wearing a +0 ring mail (83% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray misses Edmund. Edmund closely misses you. The searing ray hits Edmund. Edmund is lightly wounded. You finish channelling your searing ray. Edmund hits you with a +1 vorpal flail! * * * LOW HITPOINT WARNING * * * x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 vorpal flail and wearing a +0 ring mail (lightly wounded, 83% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) Edmund hits you with a +1 vorpal flail! You die... #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# ########### #.#.########### ..........###.............### ..........'@@................ ..........#####.###...[...... )>........+.......+.......... ..........#########.......... .....:....# ###'###.... .......[..# #.#...... ..........# #.#...... ..........# #.#...... ..........# ######.####### You could see Edmund. Vanquished Creatures 2 iguanas (D:4) 3 gnolls (D:2) 6 adders An adder skeleton (D:4) 4 worms 3 dart slugs An orc (D:3) 2 endoplasms 6 giant cockroaches 3 goblins 6 hobgoblins 7 jackals 13 ball pythons 4 bats 6 frilled lizards 6 kobolds (D:1) 5 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CowFu the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 268 | D:1 | Reached skill level 4 in Conjurations 358 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1349 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/8 1352 | D:2 | Learned a level 2 spell: Searing Ray 1713 | D:2 | Reached skill level 5 in Conjurations 1952 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/9 3559 | D:3 | Reached skill level 6 in Conjurations 3784 | D:4 | Reached XP level 5. HP: 32/38 MP: 5/10 3792 | D:4 | Noticed a black bear 3941 | D:4 | Learned a level 3 spell: Mephitic Cloud 3950 | D:4 | Noticed Edmund 3963 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic D:3: layout_basic, minmay_snake_closets D:4: layout_basic, nicolae_ossuary_entry_monument, amcnicky_mini_pool_small, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 6 | 6.2 Spellcasting | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 3 | || 3 Cast: Magic Dart | 70 | 68 || 138 Searing Ray | 3 | 6 || 9 Use: Scroll | | 9 || 9 Armor: Robe | 8 | 9 || 17 Dodge: Dodged | 34 | 20 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3963 | 3911 | 52 | 0 | 3374 | 4 | 990.8 | Dungeon | 3963 | 3911 | 52 | 0 | 3374 | 4 | 990.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1557 daAuts D:3: 1481 daAuts D:2: 738 daAuts D:4: 185 daAuts