Dungeon Crawl Stone Soup version 0.29-a0-221-gceb61267dd (webtiles) character file. Game seed: 8070288503125052366 6 CowFu the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Feb 27, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (400 turns). CowFu the Caller (Merfolk Summoner) Turns: 400, Time: 00:00:43 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 2/3 EV: 8 Int: 14 God: Gold: 43 SH: 13 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . c - +2 tower shield rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +2 tower shield (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of attraction {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 0.8 Shields - Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 56% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 71% 2 Call Canine Familiar Summ 13% N/A 91% 3 Summon Guardian Golem Hex/Summ 7% N/A 99% 3 Summon Lightning Spire Summ/Air 7% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal is almost dead. The jackal barely misses you. The jackal bites you. You block the jackal's attack. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you. You block the jackal's attack. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 56% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You block the jackal's attack. Your rat bites the jackal. The jackal barely misses you. You block the jackal's attack. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. x2; Your rat closely misses the jackal. You block the jackal's attack. The jackal bites you. You die... .....# .....#.#.##### ...... .##.#..#.#.##### ###.... ................ .... ## .##.#..#.#.##### ##.. #..#.#.# ##.#..#.#.# ........#.# ##.#.##.#.# ......r@#!###### ##.#..$hh....... ........#)###### .....####.# ##.#. .# #.# .# . .# .# .# You could see 2 jackals and a friendly rat (summoned). Vanquished Creatures 2 jackals (D:1) 2 bats (D:1) A goblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CowFu the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 400 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic Action || total -------------------------++------- Melee: Short sword || 32 Unarmed || 5 Cast: Summon Small Mamm || 3 Armor: Robe || 20 Dodge: Dodged || 21 Block: Tower shield || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 416 | 416 | 0 | 0 | 304 | 1 | 416.0 | Dungeon | 416 | 416 | 0 | 0 | 304 | 1 | 416.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 416 daAuts