Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 12683246966342964261 32 CowFu the Conjurer (level 3, -6/19 HPs) Began as a Tengu Conjurer on Apr 9, 2022. Mangled by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1358 turns). CowFu the Conjurer (Tengu Conjurer) Turns: 1358, Time: 00:01:27 Health: -6/19 AC: 2 Str: 7 XL: 3 Next: 25% Magic: 0/7 EV: 12 Int: 20 God: Gold: 45 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ h - amulet of guardian spirit HPRegen 0.06/turn j - ring of protection from cold MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. You spent 33 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery h - an amulet of guardian spirit (around neck) j - a ring of protection from cold (left hand) Scrolls d - a scroll of amnesia {unknown} f - a scroll of silence {unknown} g - a scroll of teleportation {unknown} i - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} Potions b - 2 potions of magic c - a potion of lignification {unknown} e - 3 potions of curing Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +4 ring mail of fire resistance (lightly wounded, 82% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 mace. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +4 ring mail of fire resistance (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence attacks as you move away! Terence hits you with a +0 mace. Terence attacks as you move away! Terence hits you with a +0 mace. Terence attacks as you move away! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +0 mace! You die... #<....# ##...##### #........# #.#..##### #.#..# #.#..# #.#..# ####....####### ........@@....# #####.#.#####.# ...#.# ###.##.###. ##..#.###(.....)... #..#.#...#........ #. #.<......#.###. ###.#......# #.#..!..... #.###......## You could see Terence. Vanquished Creatures 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 5 kobolds A quokka (D:2) 5 ball pythons 4 goblins (D:1) 8 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CowFu the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 351 | D:1 | Reached skill level 6 in Conjurations 606 | D:1 | Found Dudwo's Distillery. 633 | D:1 | Bought a potion of curing for 33 gold pieces 1041 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1271 | D:2 | Noticed Terence 1345 | D:1 | Learned a level 2 spell: Searing Ray 1358 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_ring, serial_shops, nicolae_shop_temple_entry_statues_fountains, corexii_hall_statues_l, dreamdust_mushroom_princess, minmay_misc_feat_iff D:2: layout_loops_ring, basic_altar, serial_bayou_pond_e, kennysheep_generic_room_7, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.7 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Cast: Magic Dart || 57 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1359 | 1343 | 16 | 0 | 1186 | 2 | 679.5 | Dungeon | 1359 | 1343 | 16 | 0 | 1186 | 2 | 679.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1226 daAuts D:2: 133 daAuts