Dungeon Crawl Stone Soup version 0.29-a0-775-g4d7333d4e2 (webtiles) character file. Game seed: 8781760257159323175 291 Crabhammer the Insei (level 6, -12/44 HPs) Began as a Merfolk Transmuter on July 2, 2022. Mangled by an ogre ... wielding a +0 giant club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:20:07 (3822 turns). Crabhammer the Insei (Merfolk Transmuter) Turns: 3822, Time: 00:20:08 Health: -12/44 AC: 2 Str: 13 XL: 6 Next: 32% Magic: 11/12 EV: 12 Int: 12 God: Gold: 135 SH: 0 Dex: 14 Spells: 10/13 levels left rFire . . . SeeInvis . a - +9 staff of Olgreb {rPois∞} rCold . . . Faith . (no shield) rNeg . . . Spirit . q - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.13/turn (no ring) @: appendages A: horns 2, (nimble swimmer 2), mertail a: End Transformation, Evoke the Staff of Olgreb You were on level 4 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - the +9 staff of Olgreb (weapon) {rPois∞} (You found it on level 3 of the Dungeon) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Armour h - a +0 ring mail k - a +0 ring mail n - a +1 hat (melded) q - a +0 robe (worn) r - a +0 pair of boots (melded) Jewellery o - a ring of protection from fire s - a ring of fire Scrolls c - a scroll of blinking {unknown} d - a scroll of immolation {unknown} e - 3 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} t - a scroll of silence {unknown} Potions b - 2 potions of lignification g - a potion of attraction {unknown} i - 3 potions of curing {unknown} j - a potion of cancellation {unknown} p - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting - Level 2.6 Dodging + Level 4.9 Unarmed Combat + Level 4.0 Spellcasting + Level 4.8 Transmutations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 28% N/A 3% 1 b - Wereblood Tmut 14% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 12% N/A 24% 3 Portal Projectile Hex/Tloc 4% N/A 54% 3 Tukima's Dance Hex 2% N/A 54% 3 Ice Form Ice/Tmut 8% N/A 63% 4 Blade Hands Tmut 7% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 2 transporters, Brotato's ghost, amateur DjNe Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Partly explored, unvisited transporter. There is an open door here. There is an open door here. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. Your +0 pair of boots unmelds from your body. There is a stone staircase leading down here. Partly explored, unvisited transporter. Partly explored, unvisited transporter. You climb downwards. The ogre shouts! There is a stone staircase leading up here. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your +1 hat melds into your body. Your +0 pair of boots melds into your body. The ogre barely misses you. You barely miss the ogre. You headbutt the ogre. The ogre is lightly wounded. You sock the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ######### ......O@# ######### You could see an ogre. Vanquished Creatures Sigmund (D:3) 4 gnolls (D:3) An adder (D:3) A worm (D:2) 2 dart slugs 9 endoplasms 3 giant cockroaches 7 goblins 7 hobgoblins 6 quokkas 5 ball pythons 11 bats 5 frilled lizards 8 kobolds 4 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crabhammer the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 188 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 400 | D:1 | Learned a level 2 spell: Wereblood 1046 | D:1 | Reached XP level 3. HP: 25/26 MP: 4/6 2035 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/8 2671 | D:3 | Found a transporter. 2882 | D:3 | Noticed Brotato's ghost (amateur DjNe) 2883 | D:3 | Found a transporter. 3042 | D:3 | Found the +9 staff of Olgreb {rPois∞} 3118 | D:3 | Noticed Sigmund 3130 | D:3 | Killed Sigmund 3131 | D:3 | Reached XP level 5. HP: 20/37 MP: 2/10 3131 | D:3 | Reached XP level 6. HP: 23/43 MP: 2/11 3822 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: layout_basic, minmay_domino_2 D:3: cheibrodos_helix_gallery, layout_loops_corners, gammafunk_ghost_mausoleum, uniq_sigmund D:4: layout_basic, lemuel_tele_altar, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Transmutations | 3 4 | 4.8 Unarmed Combat | 4 | 4.9 Spellcasting | 3 4 | 4.0 Fighting | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 120 | 39 || 159 Headbutt | 16 | 9 || 25 Staff | | 21 || 21 Punch | | 2 || 2 Cast: Beastly Appendage | 43 | 16 || 59 Wereblood | 4 | 2 || 6 Abil: Evoke the Staff o | | 4 || 4 Stab: Sleeping | 2 | || 2 Armor: Robe | 23 | 8 || 31 Dodge: Dodged | 69 | 31 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3807 | 3723 | 84 | 961 | 1928 | 4 | 951.8 | Dungeon | 3807 | 3723 | 84 | 961 | 1928 | 4 | 951.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1636 daAuts D:3: 1168 daAuts D:2: 998 daAuts D:4: 5 daAuts