Dungeon Crawl Stone Soup version 0.31-a0-664-g902f515a81 (webtiles) character file. Game seed: 15153798472939143589 20 Crabhammer the Conjurer (level 3, 24/24 HPs) Began as a Human Conjurer on Apr 7, 2023. Quit the game on level 1 of the Dungeon on Sept 2, 2023. The game lasted 00:05:06 (776 turns). Crabhammer the Conjurer (Human Conjurer) Turns: 776, Time: 00:05:07 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 3/6 EV: 12 Int: 20 God: Gold: 16 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . f - +1 robe {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour f - a +1 robe of cold resistance (worn) Scrolls d - a scroll of teleportation {unknown} Potions b - 2 potions of magic c - a potion of mutation {unknown} e - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 24% 2 Ignite Poison Fire/Tmut/Pois 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is almost dead. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach is almost dead. The giant cockroach misses you. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach is almost dead. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach is almost dead. The giant cockroach misses you. You hit the giant cockroach. You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. You don't have enough magic to cast this spell. Unknown command. Unknown command. Welcome back, Crabhammer the Human Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #...# ### ###.### #.#.# #.# #(....# #.#J# #.. #.#.#.#########.#.# #.# #.#.#.#.........#.###.# #.#.#.....#######..##.# #...#...J.# ##.##.# #####.....+ #.##.. #.@...# #....# #.######### ####.# #.........# #># #########.# .# #.# #.# #.# #.. #.# #.# ##. #####'###.# #. #......##.# ## #......##.##### You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crabhammer the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 252 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 445 | D:1 | Learned a level 2 spell: Searing Ray 741 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 776 | D:1 | Upgraded the game from 0.30-a0-1016-gfb0d676c02 to | 0.31-a0-664-g902f515a81 776 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, chequers_big_river, minmay_misc_feat_rugged Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 35 Searing Ray || 1 Armour: Robe || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 776 | 776 | 0 | 357 | 210 | 1 | 776.0 | Dungeon | 776 | 776 | 0 | 357 | 210 | 1 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 776 daAuts