Dungeon Crawl Stone Soup version 0.28-a0-429-g1448048969 (webtiles) character file. Game seed: 7425038565842165118 45 CraigForest the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on Sept 12, 2021. Slain by an orc (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:11 (1880 turns). CraigForest the Poker (Merfolk Gladiator) Turns: 1880, Time: 00:05:11 Health: -1/28 AC: 5 Str: 15 XL: 3 Next: 64% Magic: 3/3 EV: 13 Int: 13 God: Gold: 120 SH: 0 Dex: 15 Spells: 0/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... n - amulet of regeneration HPRegen 1.09/turn e - +6 ring of intelligence MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) h - a +1 dagger of venom Missiles d - 3 throwing nets (quivered) i - 44 stones r - 5 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 cloak (worn) Jewellery e - a +6 ring of intelligence (left hand) n - an amulet of regeneration (around neck) Scrolls f - a scroll of fear {unknown} k - a scroll of torment {unknown} l - a scroll of summoning {unknown} m - a scroll of magic mapping {unknown} o - a scroll of acquirement {unknown} p - a scroll of enchant armour {unknown} s - a scroll of vulnerability {unknown} Potions j - 2 potions of degeneration {unknown} q - a potion of curing {unknown} Skills: + Level 2.5 Fighting * Level 5.7 Polearms + Level 2.2 Throwing + Level 0.1 Armour + Level 4.4 Dodging You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 0% N/A 50% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 0% N/A 36% 1 Wereblood Tmut 0% N/A 50% 2 Spider Form Tmut/Pois 0% N/A 75% 3 Tukima's Dance Hex 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 (( Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The boomerang hits you but does no damage. You puncture the orc! You kill the orc! You closely miss the orc. The orc hits you with a +0 club. You hit the orc priest but do no damage. The orc misses you. The orc closely misses you. The orc priest looks encouraged for a moment. You closely miss the orc priest. The orc barely misses you. The orc hits you with a +0 club. The orc priest barely misses you. You closely miss the orc priest. The orc misses you. The orc completely misses you. The orc priest hits you with a +0 club. You hit the orc priest but do no damage. The orc hits you with a +0 flail. The orc misses you. The orc priest barely misses you. You closely miss the orc priest. The orc barely misses you. The orc hits you but does no damage. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc hits you with a +0 flail! The orc closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc hits you with a +0 flail. You die... ###...........#).... #...#..........).... #.............#..... #...#.........##.... ##..#.........###.#. #..#####.##### #.#. #..# #.# #.## #..# #.# #... #.@# #.########## #o.# #........... #oo# ############ #..# ##... #... ##...# #..# ...... #..# #.# #.#...# #..# #.#.#.##.# #..# #.#.#.##.## You could see an orc priest and 2 orcs. Vanquished Creatures An adder (D:2) A worm (D:2) 3 orcs (D:3) 4 endoplasms 2 giant cockroaches 2 goblins 2 hobgoblins (D:2) A quokka (D:1) 2 ball pythons 5 bats A frilled lizard (D:2) 3 kobolds A rat (D:2) 28 creatures vanquished. Vanquished Creatures (others) 20 plants (D:1) 20 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CraigForest the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 63 | D:1 | Found a faded altar of an unknown god. 144 | D:1 | Found Jyturgho's Weapon Shop. 443 | D:1 | Found Xewituag's Weapon Shoppe. 449 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1092 | D:2 | Reached skill level 5 in Polearms 1094 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 1677 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1879 | D:3 | HP: 1/28 [orc priest/divine providence (15)] 1880 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_rooms, chequers_ecumenical_altar_island, serial_shops, nicolae_shop_statue_plus, nicolae_shop_trees, minmay_misc_feat_more_columns, wad_woods_river_04 D:2: layout_basic D:3: layout_loops_ring, minmay_misc_feat_five, chequers_serial_rivers_micro_b Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.7 Fighting | | 2.5 Throwing | | 2.2 Armour | | 0.1 Dodging | | 4.4 Action || total -------------------------++------- Melee: Trident || 175 Tailslap || 4 Stab: Sleeping || 1 Armor: Leather armour || 11 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1864 | 1774 | 90 | 0 | 1365 | 3 | 621.3 | Dungeon | 1864 | 1774 | 90 | 0 | 1365 | 3 | 621.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 771 daAuts D:3: 140 daAuts