Dungeon Crawl Stone Soup version 0.31-a0-496-g6f97920a28 (webtiles) character file. Game seed: 16171640319978070717 73 CraigForest the Shooter (level 4, 0/14 HPs) Began as a Formicid Hunter on Aug 8, 2023. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:08:00 (1815 turns). CraigForest the Shooter (Formicid Hunter) Turns: 1815, Time: 00:08:00 Health: 0/14 AC: 7 Str: 18 XL: 4 Next: 51% Magic: 4/4 EV: 16 Int: 9 God: Gold: 133 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - melded +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . m - +3 leather armour of the Depths {Contam +Inv Str+3} rPois . (helmet unavailable) rElec . (no cloak) rCorr . t - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flux-form, glowing A: glow, contaminating, reduced hp, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Begin Untransformation, Evoke Invisibility You were on level 3 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (melded) o - a +2 dagger of speed Armour c - a +0 leather armour m - the +3 leather armour of the Depths (worn) {Contam +Inv Str+3} (You found it on level 2 of the Dungeon) Str: It affects your strength (+3). +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. t - a +0 pair of gloves (worn) Talismans k - a serpent talisman n - a flux talisman (active) Wands p - a wand of quicksilver (16) Scrolls b - a scroll of butterflies e - 2 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} g - a scroll of blinking {unknown} h - 2 scrolls of fog {unknown} i - 2 scrolls of enchant weapon {unknown} Potions d - 3 potions of curing {unknown} j - a potion of resistance {unknown} l - a potion of haste {unknown} q - 2 potions of lignification {unknown} r - a potion of brilliance {unknown} s - a potion of attraction {unknown} Skills: + Level 2.8 Fighting - Level 5.0 Ranged Weapons + Level 1.1 Armour + Level 1.9 Dodging + Level 1.3 Stealth * Level 0.3 Unarmed Combat * Level 0.2 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 43% 1 Sandblast Erth 0% 2d4 43% 1 Passwall Tmut/Erth 0% N/A 58% 2 Poisonous Vapours Pois/Air 0% N/A 58% 2 Searing Ray Conj 0% 2d4 58% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 82% 3 Stone Arrow Conj/Erth 0% 3d7 82% 3 Fulminant Prism Conj/Hex 0% 3d5 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc wizard but do no damage. The orc wizard begins to glow. The orc wizard is severely wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. You hit the orc wizard but do no damage. The orc wizard glows dangerously bright. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. You die... ##.8.###.8.## #.###.#.###.# #...#.#...## #..8.#8#.8..# #....#.#....# .....#.#.#...# .{.... #####..# #...#####.##.###### ..>....oB.........# .#######.#######.### #.............# #.#.#######.#.# #.#.....# #.#.# #.#####.# #.#.# #.# #.# #.#.# #.# #.# #.#.##### #.#####.# #.#...... You could see an orc wizard (invisible, heavy contam, misshapen). Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs 6 orcs (D:3) 2 bats (D:2) 7 endoplasms 5 goblins 3 hobgoblins 2 kobolds A quokka (D:1) 4 ball pythons 3 frilled lizards (D:1) A rat (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CraigForest the Formicid Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 154 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 743 | D:1 | Found Imeusaof's Assorted Antiques. 966 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1010 | D:2 | Identified the +3 leather armour of the Depths {Contam +Inv | Str+3} 1050 | D:2 | Reached skill level 5 in Ranged Weapons 1101 | D:2 | Found a faded altar of an unknown god. 1168 | D:2 | Reached XP level 4. HP: 11/34 MP: 4/4 1645 | D:3 | Reached skill level 1 in Armour 1815 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, serial_shops, shop, minmay_misc_feat_tower D:2: layout_basic, ebering_ecumenical_altar_box D:3: layout_basic, ashenzari_altar_1, minivault_11, nicolae_twisty_statue_hallways Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 5 | 5.0 Armour | 1 | 1.1 Fighting | | 2.8 Dodging | | 1.9 Stealth | | 1.3 Unarmed Combat | | 0.3 Shapeshifting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | 64 || 71 Fire: Shortbow | 82 | || 82 Stab: Sleeping | | 1 || 1 Armour: Leather armour | 8 | 20 || 28 Dodge: Dodged | 26 | 47 || 73 Form: Flux | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1832 | 1756 | 76 | 100 | 1197 | 3 | 610.7 | Dungeon | 1832 | 1756 | 76 | 100 | 1197 | 3 | 610.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 957 daAuts D:2: 581 daAuts D:3: 293 daAuts