Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 16247482486570340903 16 Cressida the Magician (level 2, -1/18 HPs) Began as an Octopode Hedge Wizard on May 6, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (225 turns). Cressida the Magician (Octopode Hedge Wizard) Turns: 225, Time: 00:00:53 Health: -1/18 AC: 1 Str: 9 XL: 2 Next: 54% Magic: 4/6 EV: 13 Int: 16 God: Gold: 10 SH: 0 Dex: 17 Spells: 0/7 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . d - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 hat (worn) Jewellery d - a +6 ring of dexterity (left tentacle) Scrolls e - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 1.0 Fighting + Level 2.3 Dodging - Level 2.6 Stealth + Level 1.1 Unarmed Combat - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 b - Call Imp Summ 10% N/A 19% 2 x - Blink Tloc 10% N/A 19% 2 y - Cigotuvi's Dreadful Necr/Pois/Air 4% N/A 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you. x3 Your cerulean imp hits the jackal with a -4 spear. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal barely misses you. Your cerulean imp completely misses the hobgoblin. Your Fighting skill increases to level 1! Your Unarmed Combat skill increases to level 1! Unknown command. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The hobgoblin barely misses you. The jackal closely misses you. Your cerulean imp hits the hobgoblin but does no damage. Unknown command. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is lightly wounded. You constrict the jackal. You constrict the hobgoblin. The jackal bites you. The goblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your cerulean imp hits the hobgoblin but does no damage. Unknown command. You hit the hobgoblin but do no damage. You squeeze the hobgoblin. You kill the hobgoblin! You constrict the jackal. The goblin barely misses you. A rat comes into view. The jackal bites you but does no damage. Your cerulean imp hits the goblin with a -4 spear. The goblin dies! Unknown command. You hit the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. The jackal bites you. You die... #.###### #.r....# #......# ##......# ........# # .####.....#####.# .'.......?..!...# #...5).....#### #...†@........# #.#.h.....(##.# ............#.# #####.######.#.# ..>.......#.# ###.###..###.# ..).....#...## ##.#.###.#...#### #.#.#[..#......# You could see a jackal (ally target), a rat and a friendly cerulean imp (summoned). Vanquished Creatures A worm (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cressida the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 118 | D:1 | Reached XP level 2. HP: 7/18 MP: 1/6 122 | D:1 | Learned a level 2 spell: Blink 125 | D:1 | Learned a level 2 spell: Call Imp 128 | D:1 | Learned a level 2 spell: Cigotuvi's Dreadful Rot 222 | D:1 | Reached skill level 1 in Fighting 222 | D:1 | Reached skill level 1 in Unarmed Combat 225 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, serial_shops, shop, minmay_pentomino_v4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Unarmed Combat | 1 | 1.1 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Short sword || 21 Tentacles || 6 Constrict || 6 Dagger || 1 Cast: Magic Dart || 6 Call Imp || 1 Stab: Sleeping || 1 Armour: Skin || 3 Dodge: Dodged || 15