Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 4978092548330116304 47 Cressida the Magician (level 3, 0/24 HPs) Began as an Octopode Hedge Wizard on May 6, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:45 (1065 turns). Cressida the Magician (Octopode Hedge Wizard) Turns: 1065, Time: 00:01:45 Health: 0/24 AC: 1 Str: 7 (9) XL: 3 Next: 70% Magic: 7/7 EV: 13 Int: 16 (18) God: Gold: 44 SH: 0 Dex: 9 (11) Spells: 1/8 levels left rFire . . . a - +0 dagger (elec) rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -3), flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger of electrocution (weapon) Armour b - a +0 hat (worn) Potions c - a potion of magic Skills: * Level 1.9 Fighting + Level 2.6 Dodging - Level 2.7 Stealth + Level 1.5 Unarmed Combat - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Wereblood Tmut 2% N/A 28% 2 b - Call Imp Summ 10% N/A 19% 2 c - Magic Dart Conj 20% 1d4 12% 1 x - Blink Tloc 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 28% 2 Sublimation of Blood Necr 2% N/A 28% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel invigorated. You constrict the gnoll. The rat barely misses you. The adder bites you. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of flight. You feel very buoyant. You fly up into the air. You constrict the gnoll, but do no damage. The adder bites you but does no damage. The rat closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Unknown command. You are too confused! Unknown command. Okay, then. You release your grip on the gnoll. Unknown command. Unknown command. You miss the rat. You feel less invigorated. You feel less confused. The adder bites you. You are poisoned. The adder poisons you! The rat bites you. The gnoll barely misses you. The adder misses you. You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. You feel sick. The rat bites you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The jackal barely misses you. Unknown command. You hit the adder. Your grab misses the adder. The adder is lightly wounded. You die... ######### ##... #..........# ######.#. #..........# #......## #.....^....########.....## #..........)........###... #.......>................. #..........##.....######## #<.....bh..#.......## # #....>.gr@..(.......# # #.......Sg..........# # #.......hh..........###### ###.#).####............[.. ..#?## #......†..###### #..# ##.......## ## #.# #.........# #. ..# #.........# #. .... #.........# #. You could see 2 gnolls, an adder, 3 jackals, a bat and a rat. Vanquished Creatures A gnoll (D:2) An adder (D:2) 3 ball pythons 4 endoplasms (D:1) A giant cockroach (D:2) A goblin (D:2) 2 hobgoblins (D:1) 2 jackals (D:2) 4 bats 4 frilled lizards 2 kobolds (D:1) 2 rats 27 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) A goblin (D:2) 2 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cressida the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 261 | D:1 | Reached XP level 2. HP: 17/18 MP: 6/6 531 | D:1 | Learned a level 2 spell: Blink 534 | D:1 | Learned a level 2 spell: Wereblood 537 | D:1 | Learned a level 2 spell: Call Imp 546 | D:1 | Reached skill level 1 in Fighting 569 | D:1 | Reached skill level 1 in Unarmed Combat 764 | D:2 | Reached XP level 3. HP: 23/23 MP: 7/7 1064 | D:2 | HP: 1/24 [gnoll/+0 club (4)] 1065 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Unarmed Combat | 1 | 1.5 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.0 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 51 Tentacles || 8 Constrict || 9 Cast: Call Imp || 1 Use: Potion || 5 Scroll || 1 Stab: Sleeping || 7 Distracted || 1 Armour: Skin || 6 Dodge: Dodged || 61