Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 9064495848030974212 27 Crim the Firebug (level 3, -1/32 HPs) Began as an Oni Fire Elementalist on Oct 1, 2024. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:55 (1238 turns). Crim the Firebug (Oni Fire Elementalist) Turns: 1238, Time: 00:05:55 Health: -1/32 AC: 3 Str: 12 XL: 3 Next: 10% Magic: 3/7 EV: 9 Int: 18 God: Gold: 80 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . f - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of heal wounds {unknown} h - a potion of curing {unknown} Skills: * Level 0.8 Fighting + Level 0.3 Maces & Flails + Level 2.0 Dodging + Level 1.4 Stealth * Level 2.7 Spellcasting + Level 1.0 Conjurations * Level 3.2 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 28% 2d6 7% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You conjure some foxfire! The gnoll hits you with a +0 whip. The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. Press: ? - help, v - describe, . - travel The floor. Unknown command. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll barely misses you. Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. The gnoll misses you. The gnoll closely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka barely misses you. The gnoll hits you with a +0 whip. You die... ..................... .###..........<....... ...........#####...... ###.......#####..#..# #......>........##..# ##.#................. ...............#..... ##.#.........vv..# #. ######...g@.#.... . ........r####?.. .......#gg.g.... .....)....##...#. ........#.. .... ........#... ..# .......#.... .# .......#..... # ....##........ You could see 3 gnolls and a quokka. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) 5 goblins 2 hobgoblins (D:1) A quokka (D:1) 6 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats 26 creatures vanquished. Vanquished Creatures (others) 15 foxfires 15 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Oni Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 280 | D:1 | Reached skill level 3 in Fire Magic 281 | D:1 | Reached XP level 2. HP: 23/24 MP: 3/5 483 | D:1 | Reached skill level 1 in Conjurations 989 | D:1 | Reached XP level 3. HP: 32/32 MP: 7/7 1238 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_corners, minmay_tripent D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 3 | 3.2 Conjurations | 1 | 1.0 Dodging | 2 | 2.0 Fighting | | 0.8 Maces & Flails | | 0.3 Stealth | | 1.4 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 24 Club || 16 Headbutt || 6 Mace || 40 Cast: Foxfire || 14 Armour: Robe || 123 Dodge: Dodged || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1257 | 1217 | 40 | 0 | 641 | 2 | 628.5 | Dungeon | 1257 | 1217 | 40 | 0 | 641 | 2 | 628.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1221 daAuts D:2: 36 daAuts