Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 7835520496746621828 21 Crim the Conjurer (level 2, 0/20 HPs) Began as a Human Conjurer on Oct 2, 2024. Slain by a hound (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:15 (983 turns). Crim the Conjurer (Human Conjurer) Turns: 983, Time: 00:05:16 Health: 0/20 AC: 2 Str: 4 (7) XL: 2 Next: 83% Magic: 0/5 EV: 11 Int: 15 (18) God: Gold: 75 SH: 0 Dex: 10 (11) Spells: 4/5 levels left rFire . . . l - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons l - a +0 spear (weapon) Missiles h - 16 stones Armour a - a +0 robe (worn) Jewellery g - an amulet of the acrobat (around neck) Talismans i - a granite talisman Scrolls c - a scroll of noise {unknown} e - 4 scrolls of identify {unknown} j - a scroll of poison {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic f - 2 potions of degeneration m - a potion of heal wounds Skills: * Level 0.5 Fighting + Level 2.0 Dodging - Level 2.0 Stealth * Level 2.1 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 4% 2 Stone Arrow Conj/Erth 16% 3d8 26% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Animate Armour Summ/Erth 2% N/A 91% 4 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The endoplasm attacks as it pursues you! The endoplasm completely misses you. The hound bites you but does no damage. The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The hound closely misses you. The endoplasm attacks as it pursues you! The endoplasm closely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, 100% to hit) The magic dart hits the hound but does no damage. The hound is heavily wounded. The hound barely misses you. The endoplasm hits you but does no damage. The hound bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, 100% to hit) The magic dart hits the hound but does no damage. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, 100% to hit) The magic dart hits the hound. The hound is severely wounded. The hound bites you. You die... .......... .#.#......... ...#........ #..# ...... ##÷# !.... ##.#####.# .#...>.#.########## .#.###÷÷.##....h..# .#........'....J@.# .##########.......# .# ###.##### .# #.## .# ##########..### .# #...##........# .# #...##'####.#.# #.........#.#.# +#####.......#.# . You could see a hound and an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins A quokka (D:2) 2 bats (D:2) A rat (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 630 | D:2 | Reached XP level 2. HP: 16/19 MP: 1/5 983 | D:2 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 6 Spear || 18 Cast: Magic Dart || 21 Use: Potion || 4 Armour: Robe || 24 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 984 | 920 | 64 | 0 | 420 | 2 | 492.0 | Dungeon | 984 | 920 | 64 | 0 | 420 | 2 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 623 daAuts D:2: 360 daAuts