Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 16962372934091773362 2 Crim the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Oct 2, 2024. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:44 (87 turns). Crim the Conjurer (Human Conjurer) Turns: 87, Time: 00:00:44 Health: 0/13 AC: 4 Str: 7 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 18 God: Gold: 8 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -14) A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +1 helmet (worn) Potions b - a potion of magic d - a potion of mutation {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You now have 8 gold pieces. A kobold comes into view. It is wielding a +1 whip of venom. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. A rat comes into view. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone barely misses you. Things that are here: a +0 dagger; a goblin corpse e - a +0 dagger e - a +0 dagger (weapon) You closely miss the kobold. The kobold hits you with a +1 whip of venom. You are lethally poisoned! You closely miss the kobold. You die... ##.## ######### #...# ........# #...# ........##### #...### .....ß..##..# #...... ........###.####...#####. ........##..........>.... ..<.....'......†......... ........##......@........ ........##..####K........ .....ß..##..####...###### ........####...#...# ........####...#...# ##########.........# #........## #.......## #.#.)...# You could see a kobold. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_cross, hellmonk_ecumenical_altar_run_dry Action || total ---------------------------++------- Melee: Unarmed || 12 Dagger || 2 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 0 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 0 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts