Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 6705255309411088563 0 Crim the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Oct 2, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (51 turns). Crim the Conjurer (Human Conjurer) Turns: 51, Time: 00:00:33 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} e - a scroll of fog {unknown} Potions b - a potion of magic Skills: + Level 2.0 Dodging - Level 2.0 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Crim the Human Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. You open the door. Found a hand axe. There is an open door here. You see here a +0 hand axe. c - a +0 hand axe c - a +0 hand axe (weapon) Found a scroll labelled GACLAA WAKLYA. d - a scroll labelled GACLAA WAKLYA You open the door. There is an open door here. e - a scroll labelled NICITO NAIVY There is an open door here. An endoplasm comes into view. An endoplasm is nearby! Found 14 gold pieces and 2 scrolls labelled MUEQOC ZUACO. The endoplasm quivers. The endoplasm closely misses you. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .....############ #.##.#......##... # #.##.#.####....#. #.##.##...# #.####. #.........# #.'..#. ####.####....#.#..#. ########.# #.#..#.####. #?.$.....# #.#..#...... #.##...@J# ### ######## #.##.## .. #.# #.# #.# # ..# ### You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_cross, dreamdust_mushroom_princess, minmay_hedge_maze, chequers_serial_rivers_small_3 Action || total ---------------------------++------- Melee: Hand axe || 3 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 22 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 22 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts