Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 11340317773351090056 7 Crim the Conjurer (level 2, 0/19 HPs) Began as a Human Conjurer on Oct 2, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (329 turns). Crim the Conjurer (Human Conjurer) Turns: 329, Time: 00:01:46 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 18 God: Gold: 28 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 flail (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +0 flail of protection (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of immolation {unknown} Potions b - a potion of magic Skills: * Level 0.1 Fighting * Level 0.1 Maces & Flails + Level 2.0 Dodging - Level 2.0 Stealth * Level 2.0 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The quokka barely misses you. The quokka bites you. A jackal comes into view. The quokka bites you. You miss the quokka. The quokka misses you. You miss the quokka. The quokka completely misses you. The quokka bites you. You miss the quokka. The quokka bites you. x2 You barely miss the quokka. The jackal barks! You hear a bark! A jackal comes into view. The jackal bites you but does no damage. The quokka barely misses you. You barely miss the quokka. The jackal barely misses you. The quokka closely misses you. The jackal bites you. The quokka barely misses you. You closely miss the quokka. The jackal bites you. The quokka closely misses you. The jackal completely misses you. The quokka barely misses you. You barely miss the quokka. The jackal bites you. The jackal barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. You barely miss the quokka. The jackal closely misses you. The jackal barely misses you. The quokka closely misses you. The jackal barely misses you. The jackal completely misses you. The jackal closely misses you. The quokka misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * There are monsters nearby! The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The quokka closely misses you. The quokka barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. You die... ##.##...?.....# #...#.......# ~###########.........# #. #...>................# #+#. ###...............####....K.. #.................+ ...... #.....####....h...#+# ..... #.....####.hrhh....... ...[ #.........).@............#+#. #####.................# .#.#. #.......######....# ..#. #.#.#.### ##########.#. #.#.#.# ...........#. #.#.#.# #........... #.#.#.# #........... #.#.#.# #........... #.....## #.....†...#. You could see a quokka and 4 jackals. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 295 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 329 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, serial_shops, nicolae_shop_back_alley_shop, dreamdust_ecumenical_altar_statues Action || total ---------------------------++------- Melee: Unarmed || 11 Flail || 13 Cast: Magic Dart || 6 Armour: Robe || 37 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 336 | 336 | 0 | 0 | 158 | 1 | 336.0 | Dungeon | 336 | 336 | 0 | 0 | 158 | 1 | 336.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 336 daAuts