Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 11904055680863791080 0 Crim the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Oct 2, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (74 turns). Crim the Conjurer (Human Conjurer) Turns: 74, Time: 00:00:39 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of resistance {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History There is a fountain of clear blue water here. Found a fuming white potion. A frilled lizard comes into view. The frilled lizard hisses angrily. You closely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! c - a fuming white potion There are no items here. There is a fountain of clear blue water here. You briefly stop to wash your hands. You open the door. There is an open door here. You now have 10 gold pieces. An endoplasm comes into view. You open the door. Found 4 stones. The endoplasm quivers. There is an open door here. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm hits you. You hit the endoplasm but do no damage. Your off-hand punch misses the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... . ###.## ######..... # ....#.##.##### #.#...#.##.#...# #.#.#.#.##.#...#### .###.....#.##.#......# ..............'......+ .######..####.#.@..(.# .......#.# #.#.J....# .#####.#.# #...###...# #.......# ###.# .#... #....#### #.. # .. .#.......# #### . .........# ##.......#### #..........# You could see an endoplasm. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, nicolae_houndstooth_variations Action || total ---------------------------++------- Melee: Unarmed || 8 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 42 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 42 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts