Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 9735939733359823380 79 Crim the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on Oct 3, 2024. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:09:30 (2017 turns). Crim the Conjurer (Human Conjurer) Turns: 2017, Time: 00:09:31 Health: 0/30 AC: 4 Str: 9 XL: 4 Next: 37% Magic: 5/7 EV: 11 Int: 25 God: Gold: 65 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . k - +1 trident rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons k - a +1 trident (weapon) Armour a - a +0 robe (worn) g - a +1 helmet (worn) Jewellery l - a +6 ring of intelligence (left hand) Scrolls f - a scroll of teleportation Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of attraction {unknown} h - a potion of heal wounds {unknown} j - a potion of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 2.6 Dodging + Level 2.2 Stealth + Level 0.2 Unarmed Combat + Level 2.4 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Tukima's Dance Hex 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dimensional Bullseye Hex/Tloc 1% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Shops: D:2 = Annotations: D:3 Grinder, Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You see here a +0 whip. You hear some strange, mumbled words. Something tries to affect you, but you resist. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #.##.#.#.#.... #.. #5#...#...#....... #....#.....#. ....## . ##.##.#.~~~.#. ..... .# #..##.#~...~#. #.#.##.## ...##.#~._.~#† #.#.....# ...##.#~...~#^##.....# ...##.#.~~~.#..<.....#.. #..#.†#.....#..#@....... .......#...#.#.......... #####...#.#.#..)........ # #..#.............. # #..#...{#........ # ##......##...##.. # ###....# #### # ###### There were no monsters in sight! Vanquished Creatures Natasha (D:3) Terence (D:2) 2 endoplasms A giant cockroach (D:3) A goblin (D:2) 2 hobgoblins 2 jackals (D:1) 3 quokkas 3 ball pythons 3 bats 2 frilled lizards 5 kobolds 7 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 470 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1188 | D:2 | Found Wuvuufen's Jewellery Emporium. 1487 | D:2 | Found a faded altar of an unknown god. 1569 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1708 | D:3 | Noticed Terence 1716 | D:2 | Killed Terence 1807 | D:3 | Noticed Sigmund 1844 | D:3 | Found a sacrificial altar of Ru. 1845 | D:3 | Noticed Grinder 1919 | D:3 | Noticed Natasha 1929 | D:3 | Killed Natasha 1930 | D:3 | Reached XP level 4. HP: 14/30 MP: 1/7 2017 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring, minmay_pentomino_x2 D:2: layout_basic, serial_shops, shop, ebering_ecumenical_altar_sacrificial D:3: layout_rooms, cheibriados_altar_1, nicolae_ru_awakened_eye, mainiacjoe_overflow_24_doors, uniq_terence, uniq_sigmund, uniq_natasha, uniq_grinder Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 30 | || 30 Trident | 4 | 6 || 10 Cast: Magic Dart | 69 | 6 || 75 Use: Scroll | 3 | || 3 Armour: Robe | 59 | 9 || 68 Dodge: Dodged | 85 | 5 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2020 | 1872 | 148 | 59 | 1409 | 3 | 673.3 | Dungeon | 2020 | 1872 | 148 | 59 | 1409 | 3 | 673.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1007 daAuts D:2: 769 daAuts D:3: 243 daAuts