Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 17594895262811183207 6 Crim the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Oct 8, 2024. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (550 turns). Crim the Conjurer (Human Conjurer) Turns: 550, Time: 00:00:26 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 1/3 EV: 11 Int: 18 God: Gold: 17 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of brand weapon {unknown} f - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} g - 2 potions of might {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Hailstorm Conj/Ice 9% 3d6 22% 3 Summon Ice Beast Ice/Summ 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found a scroll labelled CIPPIORGH IFEGENA. The magic dart hits the ball python. The ball python is heavily wounded. The magic dart hits the ball python. You kill the ball python! The magic dart hits the quokka. The quokka is heavily wounded. You are out of magic! You are out of magic! There is an open door here. You miss the quokka. The quokka is heavily wounded. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka bites you. The quokka barely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. You miss the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #.### #.#.## ##.......## ####....####.........# ...........+.......?.+ #####...####.........# ###..######.......# ###.........##.....# #.........#.# #.r.# #.#.#.###.#.# #@# #.#.#.###.#.# #.# #.#.#...#.#.# #.# #.#>###.#.#.# ##.## #.........#.###...## ###.###.###.##.....# #.........#..†..###### #####.####............ #.........######## You could see a quokka. Vanquished Creatures A giant cockroach (D:1) A kobold (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 550 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 10 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 550 | 550 | 0 | 0 | 510 | 1 | 550.0 | Dungeon | 550 | 550 | 0 | 0 | 510 | 1 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 550 daAuts