Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 3247939475770491697 110 Crim the Conjurer (level 4, -6/30 HPs) Began as a Human Conjurer on Oct 8, 2024. Mangled by Edmund ... wielding a +2 flail of holy wrath (12 damage) ... on level 4 of the Dungeon. The game lasted 00:07:55 (3642 turns). Crim the Conjurer (Human Conjurer) Turns: 3642, Time: 00:07:56 Health: -6/30 AC: 4 Str: 8 XL: 4 Next: 91% Magic: 1/8 EV: 11 Int: 20 God: Gold: 165 SH: 0 Dex: 11 Spells: 3/8 levels left rFire . . . h - +0 great sword rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: immotile A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons h - a +0 great sword (weapon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) i - a +0 cloak (worn) Jewellery c - a ring of resist corrosion Scrolls k - a scroll of identify m - a scroll of amnesia {unknown} n - a scroll of teleportation Potions b - a potion of magic d - a potion of heal wounds e - a potion of haste {unknown} g - 3 potions of degeneration {unknown} j - a potion of enlightenment {unknown} l - a potion of might {unknown} o - 2 potions of curing {unknown} Skills: + Level 2.5 Dodging - Level 2.2 Stealth + Level 2.6 Spellcasting * Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Momentum Strike Conj/Tloc 26% 3d8 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Blink Tloc 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Confusing Touch Hex 2% N/A 41% 3 Sigil of Binding Hex 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Anguish Hex/Necr 1% N/A 83% 4 Cause Fear Hex 1% N/A 83% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of holy wrath and wearing a +0 leather armour (lightly wounded, 79% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund says, "A flail is better than a scythe, any day of the week!" The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet closely misses you. Edmund hits you with a +2 flail of holy wrath! The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. Edmund attacks as he pursues you! Edmund barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 8% risk of failure) Press: ? - help, Dir - move target, f/p - Edmund Aim: Edmund, wielding a +2 flail of holy wrath and wearing a +0 leather armour (moderately wounded, 71% to hit) The concentrated momentum hits Edmund! Edmund is heavily wounded. You are unable to move. The goblin shoots a sling bullet. The sling bullet closely misses you. Edmund misses you. Casting: Momentum Strike (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Edmund The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund misses you. You hit Edmund. Edmund is heavily wounded. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. Edmund hits you with a +2 flail of holy wrath! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is heavily wounded. Edmund hits you with a +2 flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" ......... #......... ......###.. ########......... ..<...###...#................ .....#......#................ ...###.##...........g.# .### #.##...#.........# ## ......#.........# #########..##.........# .......##.......@@....# ######.##..########...# #.....[...# ##### #########.# You could see Edmund and a goblin. Vanquished Creatures 2 adders (D:2) 2 ufetubi (D:3) 2 ribbon worms (D:2) 3 dart slugs (D:3) 2 orcs (D:3) 4 bats 9 endoplasms 2 giant cockroaches (D:2) 6 goblins 5 hobgoblins 4 jackals (D:2) 9 ball pythons 3 frilled lizards (D:1) 3 kobolds 10 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 188 | D:1 | Found a faded altar of an unknown god. 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 889 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1447 | D:2 | Reached skill level 5 in Conjurations 1665 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 2269 | D:2 | Learned a level 2 spell: Searing Ray 2272 | D:2 | Learned a level 2 spell: Momentum Strike 3625 | D:4 | Noticed Edmund 3642 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_rooms, nicolae_ecumenical_snake_handling, minmay_pentomino_v4 D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a D:3: layout_loops_cross, kennysheep_minor_cross D:4: layout_basic, serial_shops, shop_fountains, kennysheep_another_room, glass_columns_a, small_statue_intersection, uniq_menkaure, uniq_natasha, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Dodging | | 2.5 Stealth | | 2.2 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Great sword | | 2 || 2 Cast: Magic Dart | 91 | 58 || 149 Searing Ray | | 2 || 2 Momentum Strike | | 1 || 1 Use: Scroll | 3 | || 3 Armour: Robe | 29 | 10 || 39 Dodge: Dodged | 33 | 7 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3670 | 3550 | 120 | 2 | 3025 | 4 | 917.5 | Dungeon | 3670 | 3550 | 120 | 2 | 3025 | 4 | 917.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1635 daAuts D:1: 1048 daAuts D:3: 916 daAuts D:4: 70 daAuts