Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 9932801350879968526 45 Crim the Conjurer (level 3, -2/24 HPs) Began as a Human Conjurer on Oct 9, 2024. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:32 (1066 turns). Crim the Conjurer (Human Conjurer) Turns: 1066, Time: 00:04:33 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 64% Magic: 2/6 EV: 11 Int: 20 God: Gold: 49 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . f - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: enlightened, flying, very slightly contaminated A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons f - a +0 rapier (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of see invisible (left hand) Scrolls j - 2 scrolls of revelation {unknown} k - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of experience {unknown} d - a potion of lignification {unknown} g - a potion of heal wounds {unknown} h - a potion of berserk rage {unknown} Skills: * Level 0.2 Fighting * Level 0.2 Short Blades + Level 2.1 Dodging - Level 2.1 Stealth * Level 2.1 Spellcasting * Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Summon Lightning Spire Summ/Air 2% 3d4 83% 4 Arcjolt Conj/Air 6% 1d16 83% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The rat twitches its whiskers. The endoplasm quivers. Magic restored. The rat squeaks loudly. The endoplasm quivers. You hear a bark! There is a stone staircase leading down here. You climb downwards. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail! There is a stone staircase leading up, spattered with blood here. The gnoll completely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll completely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The gnoll hits you with a +0 whip. You die... ......###.#.# ##.# .#.# ......###.#.#######.. ..† .##..gg..........##.#####.#.#.# .########.#g####.##............ .########g#.............# ..........######)##..##.# ########### #.##..##.# #.##..##.# #@##..##.## #g##......##### #g##..........# #<........###.# #.##...#..# #.# #.........# #.#### #########.###..... #...<..... ########## You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) 3 frilled lizards 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Noticed a jelly 3 | D:1 | Found a runed translucent door. 129 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 181 | D:1 | Learned a level 2 spell: Searing Ray 798 | D:1 | Found a faded altar of an unknown god. 807 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1066 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, angelslayer_ecumenical_altar_simple_liquid, st_stairs_13, chequers_serial_rivers_micro_c, serial_bayou_lake_a D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, serial_shops, shop, hex_large, nrook_campfire, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 3 Rapier || 3 Cast: Magic Dart || 44 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 15 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1074 | 1074 | 0 | 61 | 719 | 2 | 537.0 | Dungeon | 1074 | 1074 | 0 | 61 | 719 | 2 | 537.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 150 daAuts