Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 1537642233773012166 0 Crim the Conjurer (level 1, 6/13 HPs) Began as a Human Conjurer on Oct 9, 2024. Got out of the dungeon alive. The game lasted 00:00:44 (68 turns). Crim the Conjurer (Human Conjurer) Turns: 68, Time: 00:00:44 Health: 6/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of degeneration {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The magic dart hits the jackal. The jackal is lightly wounded. A jackal comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barks! You hear a bark! The magic dart hits the jackal but does no damage. The jackal is lightly wounded. You are out of magic! You are out of magic! You are out of magic! The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. Your magical contamination has completely faded away. The jackal attacks as it pursues you! The jackal barely misses you. The jackal misses you. A jackal comes into view. The magic dart hits the jackal but does no damage. The jackal closely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal bites you but does no damage. The jackal bites you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal stops to sniff the ground. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. The jackal bites you but does no damage. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal barely misses you. There is a staircase leading out of the dungeon here. The jackal closely misses you. You have escaped! ######### ###h......### ##..#######..## ##.### ###.## #h## ##.## ##.# ##.# #.## #.# #.# ### ##.# #.## #@## .# ##.### ###h# .# ##..####..## .# ###..hh### .# ###### .# #. You could see a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_cross, serial_shops, shop, corner_web_ring Action || total ---------------------------++------- Cast: Magic Dart || 3 Armour: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 30 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 30 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts