Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 8845805645322491188 21 Crim the Conjurer (level 2, -1/19 HPs) Began as a Human Conjurer on Oct 9, 2024. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (710 turns). Crim the Conjurer (Human Conjurer) Turns: 710, Time: 00:01:48 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 87% Magic: 0/5 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of heal wounds {unknown} g - a potion of enlightenment {unknown} Skills: * Level 0.3 Short Blades + Level 2.1 Dodging + Level 2.0 Stealth * Level 2.1 Spellcasting * Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The gnoll moves out of view. A bat comes into view. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The bat hits you. The gnoll hits you with a +0 whip. The magic dart hits the gnoll. The gnoll is moderately wounded. The bat hits you. The gnoll closely misses you. The bat hits you but does no damage. The magic dart hits the gnoll. The gnoll is heavily wounded. The bat completely misses you. The bat hits you. The gnoll closely misses you. The bat barely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The bat hits you but does no damage. The bat closely misses you. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The bat hits you. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is almost dead. The bat barely misses you. The gnoll hits you with a +0 whip! You die... ###......####### # ......)..'...... #. .....÷...####### ###.### ................ ..".>. ......)......... #.... ................ #...b##+#.........###+ #....g.....♣....'#### #....@.........##...## #.#+#........######... #.#.#........#....#.## #.#.#......[##.##.#... #.####.#.###+#..'#..##.#### #......#.# #.#..#..###.# #. ########...###.#.#######.###. #......'...'...#.######...##' ##.#####..†###.#.##.....#.+.. You could see a gnoll and a bat. Vanquished Creatures 2 ball pythons (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 364 | D:1 | Learned a level 2 spell: Searing Ray 710 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 10 Short sword || 10 Cast: Magic Dart || 33 Armour: Robe || 28 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 709 | 709 | 0 | 0 | 548 | 1 | 709.0 | Dungeon | 709 | 709 | 0 | 0 | 548 | 1 | 709.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 709 daAuts