Dungeon Crawl Stone Soup version 0.33-a0-236-g2156aa9015 (webtiles) character file. Game seed: 7924707170136911835 3 Crim the Conjurer (level 1, -2/13 HPs) Began as a Human Conjurer on Oct 11, 2024. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (106 turns). Crim the Conjurer (Human Conjurer) Turns: 106, Time: 00:01:06 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . c - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 vampiric dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging - Level 2.0 Stealth * Level 2.0 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You closely miss the jackal. The jackal is heavily wounded. The endoplasm quivers. The jackal barely misses you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. A hobgoblin comes into view. The magic dart hits the jackal. The jackal is almost dead. The hobgoblin shouts! The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The endoplasm barely misses you. The jackal barely misses you. You completely miss the jackal. The jackal is almost dead. The jackal closely misses you. The endoplasm completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The endoplasm hits you. You die... #.#..##..# #.##.##..# #.##.##..# #........# #........# ####.##### #.# #J# #@# #h# gh# .### #. . ## You could see an endoplasm, 2 jackals and a hobgoblin. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 106 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, hangedman_decor_growths, minmay_pentomino_q2 Action || total ---------------------------++------- Melee: Dagger || 24 Cast: Magic Dart || 8 Armour: Robe || 13 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 64 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 64 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts