Dungeon Crawl Stone Soup version 0.33-a0-250-g3973d0effb (webtiles) character file. Game seed: 10713613516433601660 17 Crim the Conjurer (level 2, -1/19 HPs) Began as a Human Conjurer on Oct 17, 2024. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:24 (468 turns). Crim the Conjurer (Human Conjurer) Turns: 468, Time: 00:03:25 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 62% Magic: 0/5 EV: 1 Int: 18 God: Gold: 34 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, constricted A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of brilliance {unknown} d - a potion of attraction {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The ball python misses you. The jackal closely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. There is an open door here. The jackal barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - jackal Aim: a hobgoblin (78% to hit) The searing ray hits the jackal! You kill the jackal! The searing ray misses the hobgoblin. (Press . to maintain the ray.) The ball python attacks as it pursues you! The ball python closely misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python attacks as it pursues you! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python, p - hobgoblin Aim: a ball python (constricting you, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You open the door. The ball python bites you. You die... #.#.#.##...####.#.###.# ..#.#.##'#+## #...# #.# ###...##.#..#########.# ######.##.....r..#..# ..#..####.##'..# #.#.#####.##...# ..#.###rg.#....# ###.##.S###....# #..##@##......# #.####'...÷ß..# ...###'###.........######## ....................##...... ....................##...... ......#............###...... ....#.#............# #...... ....#.###..........# #...... #†. . #..........###...... You could see a hobgoblin, a ball python and a rat. Vanquished Creatures A ball python (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 247 | D:1 | Learned a level 2 spell: Searing Ray 468 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, interstate_on_off D:2: layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 25 Searing Ray || 3 Armour: Robe || 56 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 468 | 466 | 2 | 0 | 322 | 2 | 234.0 | Dungeon | 468 | 466 | 2 | 0 | 322 | 2 | 234.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 466 daAuts D:2: 1 daAuts