Dungeon Crawl Stone Soup version 0.33-a0-272-ge5f5f5be5e (webtiles) character file. Game seed: 7532460918056984058 56 Crim the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Oct 24, 2024. Slain by an orc ... wielding a +0 flail (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:58 (1565 turns). Crim the Conjurer (Draconian Conjurer) Turns: 1565, Time: 00:02:59 Health: 0/26 AC: 6 Str: 9 XL: 3 Next: 71% Magic: 0/6 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour e - a +0 cloak (worn) Jewellery d - a ring of fire Scrolls b - 2 scrolls of teleportation {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 2.1 Dodging - Level 2.0 Stealth + Level 0.1 Unarmed Combat + Level 2.3 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You barely miss the orc. You tail-slap the orc, but do no damage. The orc is almost dead. The orc barely misses you. You hit the orc but do no damage. The orc is almost dead. The orc closely misses you. You hit the orc but do no damage. Your off-hand punch misses the orc. The orc is almost dead. The orc hits you but does no damage. You barely miss the orc. The orc is almost dead. The orc hits you but does no damage. You hit the orc but do no damage. You tail-slap the orc, but do no damage. The orc is almost dead. The orc closely misses you. You hit the orc but do no damage. Your tail-slap misses the orc. The orc is almost dead. The orc closely misses you. You barely miss the orc. Your tail-slap misses the orc. The orc is almost dead. The orc closely misses you. You hit the orc but do no damage. The orc is almost dead. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is almost dead. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. The orc hits you with a +0 flail. You die... ..##.........#.....#............. ..##.........#.....####.##..#..#. ..##.......#.#.....##......)#..#. ..##.....#...#####.#..#..#..#÷.#. ####.....#.#..####...##....÷#..#. ####................###..##...... .....#####.#.#..#...# #........#. .....#####.#.##....## #.#####..#. .............##.@..####.# #...... ....####.....###.o.#.##.# #.#.##. ##### ###..............###...... #########.#.###...#............. #.......#.#.# #................. #.#####.#...###...#.##..#.÷..### #.# #.#.........#.##.......# #.# #.#...###...#.#).......# #.# #.#.........#.##..#...## You could see an orc. Vanquished Creatures An orc wizard (D:2) A dart slug (D:1) An orc (D:2) 2 ball pythons (D:1) 2 endoplasms (D:1) 3 goblins A hobgoblin (D:1) 5 jackals (D:1) 5 bats (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 240 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 253 | D:1 | Learned a level 2 spell: Searing Ray 1376 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1565 | D:1 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Fighting | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.3 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 67 Tailslap || 10 Cast: Magic Dart || 54 Armour: Skin || 59 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1566 | 1437 | 129 | 135 | 1084 | 2 | 783.0 | Dungeon | 1566 | 1437 | 129 | 135 | 1084 | 2 | 783.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1524 daAuts D:2: 42 daAuts