Dungeon Crawl Stone Soup version 0.33-a0-272-ge5f5f5be5e (webtiles) character file. Game seed: 700217296735829558 156 Crim the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Oct 24, 2024. Slain by an orc ... wielding a +0 hand axe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:49 (3023 turns). Crim the Conjurer (Draconian Conjurer) Turns: 3023, Time: 00:06:49 Health: 0/38 AC: 5 Str: 16 XL: 5 Next: 14% Magic: 0/9 EV: 11 Int: 20 God: Gold: 104 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Missiles b - 5 silver javelins Jewellery c - a +6 ring of strength (left hand) m - a ring of fire Wands l - a wand of polymorph (7) Scrolls f - 2 scrolls of amnesia {unknown} g - a scroll of fear {unknown} j - a scroll of enchant armour {unknown} n - a scroll of fog {unknown} Potions a - a potion of degeneration {unknown} d - a potion of mutation {unknown} e - a potion of experience {unknown} h - a potion of lignification {unknown} i - 2 potions of cancellation {unknown} k - a potion of resistance {unknown} o - a potion of haste {unknown} Skills: + Level 0.1 Throwing + Level 2.2 Dodging + Level 2.6 Stealth + Level 0.1 Unarmed Combat + Level 3.1 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Confusing Touch Hex 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Tukima's Dance Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Anguish Hex/Necr 1% N/A 80% 4 Cause Fear Hex 1% N/A 80% 4 Dispel Undead Necr 3% 3d7 80% 4 Passage of Golubria Tloc 3% N/A 80% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:2 = Annotations: D:3 1 runed translucent door, osoart's ghost, amateur MDFi Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, p - orc The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc barely misses you. The searing ray hits the orc! You kill the orc! You hear a shout! Without enough magic to sustain it, your searing ray dissipates. You hear some strange, mumbled words. You are confused. You hear a shout! You bump into the rock wall. An orc priest comes into view. It is wielding a +0 short sword. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard hits you with a +0 dagger. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You feel less confused. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. You die... #.# #.# ###### ######.# #..... #....).# ######.#### ##.###o# #......#### #.# #.# #.#........ #.# #.# #.#.##..... #.# #o########.#.##.#### #.# #.o@....##.#.##.# #.# #######.##.#.##'## #o# #.##..>[...# #.# #.##.......# #.# ######.##.......# #.####...##.##.#'##.#### #>...'..)............... #.#.##..†#####.#........ #.#.##########.#####.### You could see an orc wizard and an orc. Vanquished Creatures Terence (D:2) 6 gnolls (D:3) A ribbon worm (D:2) 3 dart slugs 8 orcs 2 bats 5 endoplasms 3 giant cockroaches 7 goblins 4 hobgoblins 2 quokkas 5 ball pythons 2 frilled lizards 3 kobolds A rat (D:3) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crim the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 186 | D:1 | Learned a level 2 spell: Searing Ray 679 | D:2 | Noticed Terence 705 | D:2 | HP: 1/20 [Terence/+0 short sword (2)] 707 | D:2 | Killed Terence 708 | D:2 | Reached XP level 3. HP: 2/26 MP: 3/6 822 | D:2 | Found a bloodstained altar of Trog. 888 | D:2 | Found Roowuf's Jewellery Shoppe. 1538 | D:3 | Reached skill level 5 in Conjurations 1605 | D:3 | Reached XP level 4. HP: 20/33 MP: 1/7 2229 | D:3 | Reached XP level 5. HP: 24/38 MP: 1/9 2423 | D:3 | Found a runed translucent door. 2424 | D:3 | Noticed osoart's ghost (amateur MDFi) 3023 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms D:2: layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains, basic_altar, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, uniq_terence D:3: layout_basic, ebering_ghost_inner_flame Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Conjurations | 5 | 5.1 Dodging | 2 | 2.2 Spellcasting | 3 | 3.1 Throwing | | 0.1 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | 12 || 31 Tailslap | 7 | || 7 Throw: Javelin | 4 | || 4 Cast: Magic Dart | 62 | 71 || 133 Searing Ray | 1 | 3 || 4 Use: Potion | 1 | || 1 Armour: Skin | 19 | 29 || 48 Dodge: Dodged | 15 | 22 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3024 | 2840 | 184 | 83 | 2354 | 3 | 1008.0 | Dungeon | 3024 | 2840 | 184 | 83 | 2354 | 3 | 1008.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1377 daAuts D:2: 988 daAuts D:1: 658 daAuts